If you're thinking of making the next Elden Ring, God of War, or whatever-insanely-complex-masterpiece, pause. Breathe. Now say this out loud:
"My first game will be a potato with legs."
We good? Cool. Let's dive into the why and the how of actually finishing your first game project — without rage-quitting and becoming a barista. (Unless that's your dream. Then go for it.)
🥔 Why a Potato With Legs?
Because it's simple, weird, and makes you laugh. That’s enough motivation to keep going. Too many aspiring devs get trapped trying to make a AAA game solo. Spoiler alert: It’s like trying to cook a five-course meal using a lighter and a spoon.
Start dumb. Stay fun. Finish strong.
👾 The Real Goals of Your First Game
Learn Your Engine – Unity, Unreal, Godot – doesn’t matter. Pick one and get cozy. You don’t need to master it; just learn enough to make a potato move.
Build a Loop – Movement ➡️ Goal ➡️ Reward ➡️ Repeat. That’s your golden gameplay loop. Even Mario started with “Run right. Jump on stuff.”
Feel the Pain – Bugs, spaghetti code, and animations that make your potato T-pose like a yoga guru. It’s part of the process. Embrace the chaos.
Ship It – Publish that potato on itch.io. Get feedback. Laugh. Cry. Eat snacks.
đź› Tools to Make Your Potato Walk
Unity or Unreal: Both great. Unity for simplicity. Unreal for built-in coolness.
Blender: Want to rig your potato? Blender’s free. Learn the basics. Don’t overdo it.
Kenny Assets: Don’t want to model? Kenny’s got you. Free stuff that actually looks good.
SFXR / Bfxr: Generate potato jump sounds in seconds. Pew pew included.
🚨 Common Mistakes (That Turn Potatoes Into Dust)
Over-scoping: No, your potato doesn’t need an open world with 4 factions and moral choices.
Tutorial black hole: Watching 500 tutorials ≠making a game. Apply as you learn.
Feature creep: Keep it small. Finish the core, then add spice.
đź§ Bonus: Ideas to Upgrade Your Potato Game
Jetpack Potato (but it overheats)
Zombie Potato Apocalypse (yes, they rot faster)
Potato Delivery Service (timed missions in a bumpy cart)
Couch Potato Olympics (button mash to jump the lowest)
đź§µ TL;DR
Stop overthinking. Start building. Your first game should be:
**Small
Silly
Finishable**
Your goal isn't perfection. It's completion.
Because once you finish your potato game, you’re no longer an “aspiring” game dev.
You’re a published one.
Now go cook up that game. The internet awaits your spuddy masterpiece.
Top comments (0)