Development continues on the core world interaction systems for Magickness™.
One of the biggest goals for the project has always been allowing players to meaningfully interact with and modify the game world.
In Dev Log #14, that foundation takes a major step forward.
The terrain is now fully diggable.
Players can:
Dig terrain
Collect dirt directly into inventory
Drop resources into the world
Generate physical loot bags
Allow other players to pick up dropped resources
This creates the first complete resource loop inside the multiplayer environment and establishes the foundation for future gathering, construction, agriculture, and underground exploration systems.
The update also includes a brief review of our finalized PC ↔ Android deployment pipeline, which is now fully operational.
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