EkkoJS will reach a new milestone this July.
We are bringing a new JavaScript runtime to the world, but we are also bringing that runtime to every major platform.
Aurora is EkkoJS running as a native application on each target: Desktop, Web through WASM, Android phones and tablets, iPhone, iPad, Android TV, and Apple TV 4K.
EkkoJS Aurora is built from the ground up around a modern technology stack designed for both applications, in the spirit of Flutter or React Native, and games.
Yes, games. Aurora implements a WebGPU rendering surface and ships with compatibility demos for Babylon.js Lite, Three.js, and PixiJS, covering the three major 2D and 3D JavaScript engines.
We also want developers to receive more than promises. Aurora will come with several complete demonstrations, their tooling, and real-world examples, all built entirely with EkkoJS and EkkoJS Aurora.
Here is a first preview of our recreation of the classic PlayStation-era Wipeout experience, together with our game editor.
Yes till we release it, we will provide Alternative assets, ships, and track geometry :-) Thank for your time





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