After several weeks of optimization and community feedback, AnimaStage Lite v1.2.3 is now available.
The biggest milestone of this release is that AnimaStage Lite is now available on Google Play, alongside the browser version.
📱 Google Play
https://play.google.com/store/apps/details?id=com.webmmd.suite
🌐 Browser
What's new in v1.2.3
📱 Google Play Release
AnimaStage Lite is now officially available on Android through Google Play, making it easier to access the editor without manually installing APKs.
⚡ Multi-model performance improvements
Working with multiple characters is now much smoother.
Improvements include:
Performance governor now reacts to the number of visible models.
Background characters use a lighter rendering path.
When playback is paused, Bullet Physics is simulated only for the selected character.
Bullet Physics substeps are capped to improve stability and maintain FPS.
🔄 Physics stability
A new Global Physics Stability Registry helps keep simulations more reliable across different scenes.
Added:
Fix Physics — a soft physics reset that restores the simulation without interrupting the animation timeline.
This was implemented after feedback from users who experienced unstable physics when working with multiple models.
🛠 Bug fixes
Fixed:
SITE_URL is not defined in officialProject.ts
General stability improvements
Various internal cleanups
Project goals
AnimaStage Lite is an experimental browser-native MikuMikuDance studio built with WebGL and WASM.
Current features include:
PMX / PMD support
VMD animation playback
Bullet Physics
Timeline editor
MP4 export
Browser + Android support
The long-term goal is to make MMD creation accessible without requiring a desktop installation.
Links
🌐 Website
https://animastage-lite.app
📱 Google Play
https://play.google.com/store/apps/details?id=com.webmmd.suite
💻 GitHub
https://github.com/FBNonaMe/animastage-lite
Feedback, bug reports, and feature suggestions are always appreciated. Every release is heavily shaped by community feedback.
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