Epic Games is introducing EAC Linux v2 to bring Fortnite to Linux.
The new anti-cheat architecture avoids traditional deep system-level drivers by leveraging existing kernel mechanisms like eBPF, IOMMU, and Kernel Lockdown, while enforcing robust security requirements such as Secure Boot and TPM 2.0.
How the new system works
Unlike Windows, the new version for Linux will not use a separate deep system access driver. Instead, it will leverage existing Linux security mechanisms.
When users start the game for the first time, they will see a message to install a special service, which will only work while the game is open.
Strict safety requirements
The company's rules for operating the new system are quite strict. Systems must have security features enabled, such as TPM 2.0 and Secure Boot, while also requiring certain features to be disabled and integrity settings to be enabled.
Epic has already published an initial list of trusted signing authorities covering popular systems such as Ubuntu, Debian, Fedora, openSUSE, Bazzite, Rocky Linux, and AlmaLinux.
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The company clarifies that users can maintain a separate boot option configured exclusively for these games, leaving their regular Linux environment intact.
Who is affected?
Steam Deck owners will have to wait, as Valve's portable console currently lacks support for some of the required features, although the two companies are in discussions about the issue.
At the same time, game creators who are already using the older version of protection on Linux will not be forced to change systems.
Epic Games has not yet announced a release date or distribution details for Fortnite on Linux, as the first phase will serve as a testing period.
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