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Ocarina of Time remake on Switch 2 revamps graphics and controls

The Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time largely preserves the 1998 game’s story, dungeons and puzzles while revising how players interact with it.

The review highlights direct camera control, button-triggered jumps and quicker boot changes in the Water Temple, alongside substantially refreshed graphics.

It calls this $59.99 version the best way to play the game.


The landscapes and characters have much more detail. However, the game retains its stylized style, reminiscent of Twilight Princess and Skyward Sword.

Link can now jump when the player chooses to, by pressing X, instead of automatically jumping when he finds a suitable gap. The camera is moved with the right stick. Aiming with the slingshot, bow, grappling hook, and mirror shield is also done by moving the controller or, when playing handheld, the console.

The pause menu has a new tabbed layout. You can select items from a row by holding L or R, while masks and boots are toggled on and off with the up and down directional keys.

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One change makes the infamous Water Temple easier: boots can be changed with the press of a button, without having to open the pause menu. Critics consider this improvement to be particularly important. The remake, however, has only one equipment slot, instead of three in the Nintendo 64 version and two in the 3DS version. Each profile also has one save slot.

Additional elements include a collection of enemies, boss battle replay challenges, and a new item vendor that can appear wherever the player is. There are no new dungeons or multiplayer, and the Master Quest from the Nintendo 3DS version is missing.

Ocarina of Time was also released in a remake for the Nintendo 3DS in 2011, with updated graphics and improved controls. The original version is also available on Nintendo Switch and Switch 2 with a Nintendo Switch Online + Expansion Pass subscription.

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