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dragos
dragos

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Shipping something small is harder than it looks

I used to think building the product was the hard part.

Turns out, shipping it is much harder.

When you’re working on a small app, there’s no team to hide behind.
No roadmap approved by ten people.
Just a lot of small decisions you have to commit to.

What surprised me the most was how much time went into things
that aren’t “features” at all:
copy, screenshots, edge cases, onboarding.

I’m currently finishing the launch of a small mobile app I’ve been
working on for a while.

Documenting the project here:
https://vetrecord.app

No big conclusions yet.
Just a reminder that progress often looks slower from the inside.

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