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Justin Castilla
Justin Castilla

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Hello, World! It's Justin!

Hello, Dev.to peeps! Super excited to start on this platform!

The education team at Redis Labs has been busy creating helpful, efficient, and relevant content covering the fundamental data structures used to store data in a Redis instance; I'd like to share our video on Hashes, our first dive!

Instead of storing records in tables and rows with a rigid SQL structure, Redis allows us to store information in memory using traditional data structures to allow us to maximize speed and flexibility. Hashes are a great start as they mimic the traditional SQL row closely with fields and values assigned to a single key.

Take a look at this quick explanation on Hashes used to store data for an old school RPG pixel dungeon-crawler, Mages & Minotaurs! I've been working on this game's theoretical data structures so much that I might just have to whip up a real playable version!

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Struggling with slow API calls? Dan Mindru walks through how he used Sentry's new Trace View feature to shave off 22.3 seconds from an API call.

Get a practical walkthrough of how to identify bottlenecks, split tasks into multiple parallel tasks, identify slow AI model calls, and more.

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