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kurohuku
kurohuku

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SteamVR Overlay with Unity: Introduction

This tutorial will guide you through creating a SteamVR overlay application in Unity using the OpenVR API. Overlay applications are suitable for various utilities since they can be launched simultaneously with VR games.

Sample Application

We will create a simple watch overlay application. The watch is hidden by default, and a controller button will display it for a few seconds. (Click to play GIF animation)

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We will also create a dashboard to switch which hand to display the watch.

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Prerequisites

Everything in this tutorial is confirmed to work in the following environment.

It is fine to use another connection method if it can connect to SteamVR.

Feedback

If you notice incorrect information or have feedback, contact kurohuku.

Special Thanks

I appreciate @ArkStructCodes for my English support.

Sentry image

Hands-on debugging session: instrument, monitor, and fix

Join Lazar for a hands-on session where you’ll build it, break it, debug it, and fix it. You’ll set up Sentry, track errors, use Session Replay and Tracing, and leverage some good ol’ AI to find and fix issues fast.

RSVP here →

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