So you finally launched your app and it’s out there in the wild on the App Store and Google Play and you’re feeling that high of seeing your idea come to life and maybe you even got some downloads and reviews and everything feels amazing right now but here’s what nobody warned you about and I mean NOBODY not your developer not that YouTube tutorial not even that expensive consultant you hired for two hours
Three months from now you’re going to get an email that makes your stomach drop
It happened to a client last August and they called me in full panic mode because their app just stopped working for half their users overnight and they had no idea why and their original development team had moved on to other projects and wasn’t responding and angry reviews were piling up talking about crashes and broken features and the founder was watching their 4.8-star rating drop to 3.2 in real-time
Turns out Apple released iOS 18 and their app wasn’t compatible anymore and fixing it wasn’t a quick patch it required restructuring how they handled notifications and that meant $8,500 in emergency development work that wasn’t in anyone’s budget
This isn’t some rare horror story and I’ve seen this exact scenario play out with at least 40 different apps over the last four years and every single time the founder says the same thing: “I thought we were done after launch”
The Part Everyone Forgets To Budget For
When you’re building an app everyone focuses on the development cost and you get quotes and you budget for design and coding and testing and maybe you even pad it by 20% for overruns but then launch day comes and you think the money part is over
Wrong
Here’s what actually happens and I’m going to break down real numbers from actual projects we’ve worked on so you know what’s coming
Your Server Bill Starts Acting Weird
During development and testing you had maybe 10 people using your app and your AWS bill was like $47 a month and you barely noticed it and everything ran smooth
Then you launch and suddenly you have 500 users then 2,000 then 5,000 if you’re lucky and your server costs go from $47 to $340 in one month and you’re thinking okay that’s manageable but then something breaks because you never stress-tested for this many concurrent users and you need to upgrade your database and now you’re at $680 monthly and you haven’t even hired anyone to monitor this stuff
Real example from an e-commerce app we maintained: They budgeted $100/month for servers and by month six they were spending $1,240 monthly because they didn’t account for image storage costs when users started uploading thousands of product photos
What this actually costs in 2025:
Small app (under 1,000 users): $150–400/month
Medium app (1,000–10,000 users): $400–1,200/month
Growing app (10,000+ users): $1,200–4,000+/month
And that’s just servers we’re not even talking about the other stuff yet
Apple and Google Love Breaking Your App Every September
Apple and Google release major OS updates every year like clockwork and usually around September/October for Apple and whenever Google feels like it for Android and when they do your app has about a 60% chance of having something break
Not always a full crash sometimes it’s subtle things like:
Push notifications stop working because Apple changed their notification framework
Payment processing fails because Google updated their billing API
Your app looks broken on new screen sizes because Apple added a new iPhone model
Background tasks get killed because Android changed their battery optimization rules
Camera features stop working because permissions handling changed
I watched a food delivery app lose $15,000 in one week because their driver tracking stopped working after an iOS update and orders weren’t getting assigned properly and they had to emergency hire developers to fix it and even rush fixes take 3–5 days minimum if you can find someone available
The founder told me later: “I genuinely thought once the app worked it would just keep working and I didn’t know operating systems could break my app”
This happens EVERY YEAR and you need budget for it
What this actually costs:
Minor compatibility fixes: $2,000–5,000 per OS update
Major overhaul (deprecated APIs): $8,000–15,000
Emergency fixes: Add 50–100% to those numbers
And remember you’re doing this for BOTH iOS and Android so double everything
Those Free Tier Services Stop Being Free Real Fast
Remember all those cool integrations you added and things like:
Firebase for push notifications and analytics
Stripe or PayPal for payments
Twilio for SMS verification
Google Maps API for location features
SendGrid for emails
AWS S3 for image/video storage
Any AI features using OpenAI or similar
Every single one of these has a free tier that works great during development and then you launch and suddenly you’re getting bills
A fintech app we worked with got a $3,400 bill from Twilio in their second month because they didn’t realize SMS verifications cost $0.08 each and they had 8,000 signups and they required SMS verification for every login not just signup and that’s 16,000+ SMS messages and nobody calculated this beforehand
Typical monthly third-party costs after launch:
Push notifications: $0–150 (depends on volume)
Payment processing: 2.9% + $0.30 per transaction (this adds up FAST)
SMS verification: $200–800 if you have decent user growth
Email services: $50–200
Maps/location: $100–500 depending on usage
Storage (images/videos): $50–300
AI features: $100–1,000+ (highly variable)
Most apps end up spending $500–2,000 monthly on third-party services alone and nobody budgets for this
Weird Problems Nobody Predicted
Here’s something wild that happens after every launch and users find edge cases you never tested for and they’re not bugs in the traditional sense your code works exactly as written but users are doing things you never imagined
Real examples from apps we maintain:
A booking app where users in Alaska couldn’t book anything because the timezone handling didn’t account for Alaska/Hawaii time zones
An education app where users with names containing apostrophes (O’Brien, D’Angelo) couldn’t create accounts because of SQL escaping issues
A fitness app where the calorie counter went negative if users logged workouts before logging food and the whole interface broke
Each of these took 2–5 days to fix and cost $1,500–4,000 depending on complexity
And they keep coming
You’ll average 2–4 of these “weird issues” every month for the first six months then it drops to maybe 1–2 monthly after that but they never fully stop
Budget for this: $2,000–5,000 monthly for the first six months then $1,000–2,000 monthly ongoing
When Security Issues Aren’t Optional Anymore
This one scares founders the most because it’s not optional
Let’s say someone discovers a vulnerability in React Native or Flutter or one of the core libraries your app uses and it gets published as a CVE (Common Vulnerabilities and Exposures) and suddenly you HAVE to update or you’re leaving user data exposed
This happened with a popular React Native library in March 2024 and every app using it had to update within weeks or risk being pulled from app stores and we had three clients hit by this and each one cost $3,000–6,000 to properly test and deploy the fix
Or maybe your app handles payments and PCI compliance requirements change and you have to update your entire payment flow or you lose your ability to process cards
These aren’t optional updates these are “do this or your app dies” updates
Emergency security updates: $3,000–10,000 depending on severity and typically happen 1–2 times per year
That Developer Who Was Always Available Suddenly Isn’t
This is so common it’s basically a meme at this point
You launch with Agency A or Freelancer B and everything is great and they’re responsive during development but then the project ends and they move on to other clients and when you need updates suddenly response times go from same-day to 3–4 days to “we’re really busy right now can we get back to you in two weeks”
Or worse they quote you $180/hour for changes when you were paying $40/hour during development because now it’s “maintenance work” with different rates
Or they just completely disappear because the agency shut down or the freelancer got a full-time job or they’re on vacation for three weeks with no backup
I’ve inherited probably 50 apps over the years where the original developer vanished and the founder is desperate for someone to just fix ONE bug and we have to spend 2–3 weeks just understanding the codebase before we can change anything safely
Finding new developers mid-stream: Expect to pay $5,000–15,000 just for knowledge transfer and codebase documentation before real work even starts
Changing Text Shouldn’t Cost $500 But It Does
Maybe your app has:
Terms of Service / Privacy Policy that need updating for new regulations (GDPR, CCPA, etc)
Feature descriptions that need changing
Pricing tiers that need adjusting
New promotional banners or announcements
FAQ updates
And you’re thinking “oh I can just edit those myself” except they’re hardcoded in the app and changing them requires:
Updating the code
Testing on multiple devices
Submitting to app stores
Waiting for approval (1–3 days for Apple, hours for Google)
Users actually updating their apps
What you thought was a 5-minute text change becomes a $500–1,500 update cycle
Smart apps use CMS or remote config to avoid this but if you didn’t build that in from day one you’re stuck with expensive content updates
Budget for content updates: $500–2,000 monthly if you’re actively managing the app experience
App Store Pages Need Constant Tweaking
Your app launched with okay screenshots and a decent description and maybe you got some organic downloads but if you want sustained growth you need to constantly test and improve:
New screenshots every 2–3 months
A/B testing different app icons
Rewriting descriptions based on what converts
Localizing for different markets
Updating preview videos
Responding to reviews
The big apps have entire teams doing this full-time and even small apps need to dedicate 5–10 hours monthly to ASO or growth just stalls
If you hire someone: $1,000–3,000 monthly for proper ASO management
If you DIY it: Expect to spend 10–15 hours monthly learning and implementing
So What Does All This Actually Add Up To
Okay so let’s add this up for a typical app that cost $50,000 to develop and launched with 1,000 users and wants to grow
Monthly ongoing costs:
Servers and hosting: $400
Third-party services: $800
Bug fixes and edge cases: $2,500
iOS/Android compatibility: $800 (averaged annually)
Security and compliance: $500 (averaged annually)
Content and feature updates: $1,000
ASO and user acquisition support: $1,500
Total: $7,500 monthly
That’s $90,000 per year
And this is for MAINTAINING what you already built not adding major new features not marketing not customer support just keeping the lights on and the app functional
For a $50,000 app you’re looking at 15–20% of development cost ANNUALLY which matches industry standards and I’ve seen it go higher if the app has complex integrations
For a $100,000 app plan for $15,000–25,000 annually
For a $200,000+ app plan for $30,000–50,000 annually
Why This Catches Everyone Off Guard
Most founders budget perfectly for development and they raise money or bootstrap and they get the app built and launched and they think they’re past the expensive part and then month two or three hits and surprise bills start coming in and there’s no budget left
I’ve watched apps with product-market fit die because the founder couldn’t afford maintenance and the app slowly degraded over 6–8 months until it was unusable and reviews tanked and users left and all that development investment was wasted
The worst part is the money isn’t going to new features or growth it’s going to keeping what you already built from falling apart and psychologically that’s brutal because it feels like you’re paying just to stand still
Three Ways Apps Actually Survive This
The apps that survive and thrive do one of three things:
Option 1: Hire In-House If you’re funded and growing fast hire 1–2 developers full-time and budget $120,000–180,000 annually per developer depending on location and this gives you dedicated support but it’s expensive
Option 2: Retainer with Your Original Agency
If you built with a good agency negotiate a monthly retainer for ongoing support and typical retainer packages run $2,000–6,000 monthly depending on response time SLAs and included hours
Option 3: Find a Maintenance-Focused Partner Some agencies (like us at Junkies Coder) specialize in post-launch support and we take over after launch and handle all the OS updates and bug fixes and optimizations and monthly retainers typically start around $1,500–3,000 depending on app complexity
The key is having someone who:
Knows your codebase intimately
Responds within 24–48 hours
Monitors for issues proactively
Handles emergency fixes within days not weeks
Updates you monthly on what’s happening
Apps without this support structure almost always struggle
You’re Probably Already In Trouble If
If you’re experiencing any of these you’re probably already losing users and revenue:
Crashes reported in reviews and you don’t know why
Your original developer takes 5+ days to respond
You’re getting OS update warnings from Apple/Google and don’t know what to do
Server costs are climbing and you’re not sure why
Users reporting bugs you can’t reproduce
App Store ranking dropped significantly
You’re afraid to update anything because something might break
Don’t wait until your rating drops below 3.5 stars because recovering from that takes months
How We Actually Help With This
Since we’re talking real numbers here’s what our typical maintenance package looks like at Junkies Coder for apps we didn’t originally build:
Month 1: Knowledge Transfer ($3,500–6,000)
Complete codebase audit and documentation
Set up monitoring and crash reporting
Security vulnerability scan
Server optimization review
Create emergency contact protocols
Months 2+: Ongoing Maintenance ($1,500–4,000 monthly depending on complexity)
24-hour response time for critical issues
OS compatibility updates twice yearly
Bug fixes and optimization (up to 20 hours monthly)
Monthly performance reports
Security patch management
App store submission support
For apps we built from scratch we include 3 months of maintenance in the original contract because we know this surprise hits hard
What You Should Do Right Now
If your app launched in the last 6 months and you don’t have a clear maintenance plan here’s what to do today:
Create a maintenance budget breakdown:
List all your third-party services and their actual current costs
Project those costs at 2x and 5x your current user base
Budget $2,000 monthly minimum for updates and bug fixes
Set aside $10,000 annually for OS compatibility updates
Identify who responds when something breaks at 2am
Talk to your original developer:
Ask for a maintenance retainer quote
Get their average response time in writing
Understand what’s included vs billed separately
Ask what happens if they’re unavailable
Have a backup plan:
Get your complete source code and documentation
Know your server access credentials
Have a list of what integrations you’re using
Document any special configurations
The apps that survive aren’t necessarily the ones with better features or more funding and they’re the ones that planned for the reality that launching is just the beginning
Here’s The Real Truth
I’ve been doing this for long enough to see the pattern and the apps that succeed are the ones where founders understood from day one that an app isn’t a product you build once and it’s a service you maintain continuously
Budget 15–25% of your development cost annually for maintenance and have a dedicated partner who knows your code and can respond fast when things break
If you’re reading this and thinking “crap I didn’t budget for any of this” you’re not alone and most founders don’t and that’s exactly why I’m writing this
At Junkies Coder we’ve taken over maintenance for apps that were weeks away from being pulled from stores because they were crashing on new iOS versions and we’ve rescued projects where the original team vanished and we’ve helped founders understand these costs before they become emergencies
Want to avoid the $30K surprise? Start planning for maintenance before you launch not after and if you already launched and you’re feeling that panic we’ve seen it before and we can help
Check out our maintenance and support packages or if you just want to talk through what your specific app might need schedule a free 30-minute audit and we’ll break down what you should actually be spending
The apps that thrive aren’t the ones with the best launch they’re the ones that are still running smoothly two years later and that takes planning and budget and a team that actually cares about keeping your app alive
Don’t let maintenance costs overwhelm your app. With thoughtful planning and awareness, they can be effectively managed.
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