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Cover image for tsParticles 1.18.0 released
Matteo Bruni for tsParticles

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tsParticles 1.18.0 released

tsParticles 1.18.0

Release Notes

New Features

  • Manual Particles (closes #839)
  • Links and Triangles frequency (closes #691)
  • Mouse hover can act as a light source (closes #606)
  • Particles duplicates can be reduced (closes #437)
  • Options have now a dedicated GUI editor library (closes #534)
  • Theming options (closes #646)
  • Added support to HSV colors (closes #692)
  • OutMode can be configured for every canvas edge (closes #739)
  • Bounce interaction mode; divs and mouse hover have this mode (closes #774)
  • Particles can have a max radius to move inside (closes #797)
  • Particles movement can be affected by the size, the higher the size, the higher the speed
  • Particles movement has now gravity options
  • Particles can have a custom life span and a life count, like the emitter options
  • Particles can now configure bounces on canvas edge and for particles collisions
  • New Motion settings for prefer-reduced-motion users, it can reduce or disable animations

Bug Fixes

  • Single exported options type, used by all components (closes #898)
  • Fixed click bubble mode (closes #618)

Breaking Changes

  • Color animation with sync false in 1.17.0 used a random color instead of a random speed. This is fixed in 1.18.0 but you need to use the random value in color and not sync: false to achieve the same effect.

Some Pens of the new features

Div Bounce

Fireworks effect

Water Fountain

Fountain effect

Switchable themes

Lifespan Options

Mouse Hover light source


Related projects

jQuery

If you want to use tsParticles with jQuery checkout this repository

VueJS

If you want to use tsParticles with VueJS checkout this repository

ReactJS

If you want to use tsParticles with ReactJS checkout this repository

3rd Party

A 3rd-party component is available too, read more here

Preact

If you want to use tsParticles with Preact checkout this repository

Angular CLI

If you want to use tsParticles with Angular CLI (actually v9) checkout this repository


Useful links

Checkout the demos here: https://particles.matteobruni.it

Do you want to replace the old, outdated and abandoned particles.js?

You're in the right place!


GitHub repo

https://github.com/matteobruni/tsparticles

npm

https://www.npmjs.com/package/tsparticles

yarn

https://yarnpkg.com/package/tsparticles

jsDelivr

https://www.jsdelivr.com/package/npm/tsparticles

CDNJS

https://cdnjs.com/libraries/tsparticles


Feel free to contribute to the project!


Demos

Here are some demos!

Black hole with orbiting particles


Particles direction-aware - Planes sample


Mouse moving Particles trail

Custom Presets

watch the code for creating custom presets

Custom Shapes

watch the code for creating custom shapes

Characters as particles

FontAwesome characters as particles:


Mouse hover connections


Polygon mask


Background Mask particles


Polygon Mask with multiple paths

This polygon has 4 paths


Emitters

This login background is made with particles emitters, cool isn't it?


Absorbers

Have you ever wanted a black hole? Here's yours!


Collisions

The collisions in the previous releases, and in Particles.js too, were horrible. Now they're fixed and they look good. Finally!


Twinkle effect

Particles twinkling


Noise trails


Infection


Growing particles


Simplified addParticle method


Links with triangles filled


Color animations


Warp out mode


Click play/pause mode


Euro flags with Divs interaction


External Noise Generator


External Noise Generator with noise field drawn


COVID-19 SARS-CoV-2 particles

Don't click! DON'T CLICK! OH NO IT'S SPREADING!!!!

COVID-19 is not funny. It's a serious world problem and we should prevent its spreading. If you are in a risky area please STAY AT HOME

Top comments (3)

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thedevdavid profile image
David

Omg. Opening this, makes my Macbook fans go brrrrr

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rowemore profile image
Rowe Morehouse

With all those embeds, are you trying to crash my browser, or what? ;)

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matteobruni profile image
Matteo Bruni

It’s not even my final form :P