Although we haven't been publishing a lot of articles on this website, work hasn't stopped on the Reconmap's trenches.
This release contains some exciting features and has been made possible thanks to the core devs, our financial contributors and one new community dev superhero, Karel Rozhon. He single-handedly developed many of the features you see on this release. Big kudos to him!
Vulnerability filters
Pentest teams work on tons of projects and each one carries a large number of vulnerabilities. Having the ability to filter vulnerabilities is quite essential and this is now part of our vulnerability management product.
Project vault
Pentesters, bug bounty hunters and other infosec pros manage (and found!) credentials on a regular basis. Not having a place to store project credentials on Reconmap push these teams to put them on different systems that decrease efficiencies and collaboration.
Thanks to Karel this release includes a project vault for pentesters to store these credentials.
Task priorities
A project in Reconmap contains tasks but not all tasks have the same importance. From this release on infosec teams are able to assign priorities to tasks (and filter on them).
Priorities go from lowest to highest as demonstrated below.
Arbitrary number of client's contacts
Before this release it wasn't possible to add more than one contact to a client. Contacts contain information on how to reach out to somebody on that organisation via email, phone and so on.
This version allows to add any number of contacts to a client and categorise them on general, billing or technical.
Persistent notifications
Dashboard notifications before were ephemeral and couldn't not be seen again once they were acknowledged. This release stores notifications on the server in a way that you can retrieve them from the dashboard (or API) at anytime.
Licenses page
We are open-source and we rely on hundred of other amazing work done by the community to deliver our work fast and reliably. Starting from this version you can see the dependencies and libraries we use in our web client licenses page.
Many more things!
This is just an small summary of everything that has been done in the last time. We of course included a fair amount of performance improvements, documentation and bugfixes.
Thanks everyone for their work to make of this world a safer place!
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