DEV Community

Cover image for Unity3D and WebGL (WebAssembly) exports
Nicola
Nicola

Posted on • Edited on

2 3

Unity3D and WebGL (WebAssembly) exports

Hi to all guys! This is my first post so sorry if I make some mistakes ^^

I've maded a speed run with Unity3D to learn how Unity exports WebGL + WebAssembly with a simple pong game (revisited).

Here you can find the video:

Have you tried UNity WebGL exports? Expecially for advanced 3d contents on your websites?

If you have some similar experiments please feel free to share them here!

Happy coding to all!

PS: you can take a look to the result here but after only 4 hours of development is pretty buggy!

Top comments (3)

Collapse
 
codemouse92 profile image
Jason C. McDonald

I'd recommend embedding the video directly in your post. Just edit, and replace the link with this line of markup:

{% youtube eMs9DiMuhTo %}
Collapse
 
nicolalc profile image
Nicola

Thanks for the advice! I'll try asap ;)

Collapse
 
luturol profile image
Rafael Ahrons

How did you make to extend game image size from your webgl export and how did you changed the icon from the load screen?

A Workflow Copilot. Tailored to You.

Pieces.app image

Our desktop app, with its intelligent copilot, streamlines coding by generating snippets, extracting code from screenshots, and accelerating problem-solving.

Read the docs

👋 Kindness is contagious

Discover a treasure trove of wisdom within this insightful piece, highly respected in the nurturing DEV Community enviroment. Developers, whether novice or expert, are encouraged to participate and add to our shared knowledge basin.

A simple "thank you" can illuminate someone's day. Express your appreciation in the comments section!

On DEV, sharing ideas smoothens our journey and strengthens our community ties. Learn something useful? Offering a quick thanks to the author is deeply appreciated.

Okay