I worked with FFmpeg on several large projects, which means I spent more time than is healthy answering "which FFmpeg do I install?" for myself and for other users.
Installing FFmpeg should be one decision: download. In practice, it's a stack:
- Which build to pick? Or, should I build it myself?
- Which license variant (GPL vs LGPL, with or without
--enable-nonfree) - Which codecs and accelerators (x264, x265, NVENC, QSV, VA-API, libfdk_aac, AV1)
- Shared or static
- Which OS and arch (Windows x64, Linux x86_64/ARM64, Apple Silicon, musl)
- Whether you can legally redistribute it inside your own app
Most pages cover one slice and assume you already know the rest. So it turns into tab-hopping across release notes, comparing build matrices, and guessing whether the binary you grabbed will hit nvenc not found at runtime.
So I built ffmpeg.download. Answer a few questions — OS, what you need to encode/decode, whether you're shipping it inside something — get a direct link to a specific build with its checksum and source.
Cases I built it for first:
-
ffmpeg: command not foundon a server — static Linux build, no apt/yum dance - NVENC on Windows — a build that actually has the encoder compiled in
- Embedding in a commercial app — LGPL build, redistribution-safe
- Apple Silicon native — not Rosetta, not a generic universal binary
- Reproducible CI — pinned versions with checksums
- Managing your production enviroment with consistent ffmpeg versions
It's a simple-to-use index of the trusted providers, filtered by what you actually need.
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