I'm sure there will be varying responses here. It depends on a number of factors: industry, application, corporate culture, etc. My current company really emphasizes work-life balance, so overtime is generally frowned upon. When I worked in finance, there were mandatory overtime hours to meet customer deadlines. The gaming industry is another example; you work around the clock to ensure that you meet the release dates. And if you're Elon Musk, you're going to work more than you sleep and eat combined.
At my current position, release dates are somewhat loose, mainly because things change a lot (read: Agile). But we have daily standups, so we understand the urgency and adjust as necessary. Again, overtime is not expected.
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I'm sure there will be varying responses here. It depends on a number of factors: industry, application, corporate culture, etc. My current company really emphasizes work-life balance, so overtime is generally frowned upon. When I worked in finance, there were mandatory overtime hours to meet customer deadlines. The gaming industry is another example; you work around the clock to ensure that you meet the release dates. And if you're Elon Musk, you're going to work more than you sleep and eat combined.
So do you define release dates and then be understanding when you don't hit them? Do you not really define them at all? Does it vary?
At my current position, release dates are somewhat loose, mainly because things change a lot (read: Agile). But we have daily standups, so we understand the urgency and adjust as necessary. Again, overtime is not expected.