Prepare ZIP structure for the full working Aviator-style game
import os
import zipfile
aviator_full_dir = "/mnt/data/aviator_full_game"
os.makedirs(aviator_full_dir, exist_ok=True)
HTML (main structure)
html_content = '''<!DOCTYPE html>
Aviator Game - Fun Mode
FUN MODE
₹5000
🛩️
1.00x
💥
BET
CASH OUT
'''
CSS (styled to look like real Aviator)
css_content = '''body {
  margin: 0;
  font-family: Arial, sans-serif;
  background: #111;
  color: #fff;
  text-align: center;
  overflow: hidden;
}
.top-bar {
  display: flex;
  justify-content: space-between;
  padding: 10px 20px;
  background: #222;
  color: #0f0;
}
.label {
  font-weight: bold;
  color: #00f7ff;
}
.game-screen {
  position: relative;
  height: 300px;
  background: #000;
}
graphCanvas {
width: 100%;
  height: 100%;
}
plane {
position: absolute;
  left: 30px;
  bottom: 30px;
  font-size: 24px;
}
multiplier {
position: absolute;
  top: 10px;
  left: 50%;
  transform: translateX(-50%);
  font-size: 32px;
  color: #0f0;
}
crash {
position: absolute;
  top: 50px;
  left: 50%;
  transform: translateX(-50%);
  font-size: 40px;
  color: red;
}
.controls {
  padding: 10px;
  background: #222;
}
.bet-panel input {
  padding: 6px;
  width: 80px;
  font-size: 16px;
}
.bet-panel button {
  padding: 6px 12px;
  margin-left: 8px;
  font-size: 16px;
}
message {
margin-top: 10px;
  font-size: 18px;
}
'''
JS (multiplier growth, plane movement, bet/cashout logic)
js_content = '''const plane = document.getElementById("plane");
const multiplierDisplay = document.getElementById("multiplier");
const crashDisplay = document.getElementById("crash");
const balanceDisplay = document.getElementById("balance");
const betAmountInput = document.getElementById("betAmount");
const messageBox = document.getElementById("message");
const cashOutBtn = document.getElementById("cashOutBtn");
let balance = 5000;
let multiplier = 1.00;
let betAmount = 0;
let cashedOut = false;
let crashed = false;
let crashPoint = (Math.random() * 10 + 2).toFixed(2); // Random between 2.00x - 12.00x
let animation;
const canvas = document.getElementById("graphCanvas");
const ctx = canvas.getContext("2d");
canvas.width = window.innerWidth;
canvas.height = 300;
let graphX = 0;
let graphY = canvas.height - 40;
function resetGame() {
  multiplier = 1.00;
  cashedOut = false;
  crashed = false;
  crashPoint = (Math.random() * 10 + 2).toFixed(2);
  cashOutBtn.disabled = true;
  crashDisplay.style.display = "none";
  messageBox.textContent = "";
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  ctx.beginPath();
  ctx.moveTo(graphX, graphY);
  graphX = 0;
  graphY = canvas.height - 40;
  plane.style.bottom = "30px";
  startGame();
}
function updateMultiplier() {
  multiplier += 0.05;
  multiplierDisplay.textContent = multiplier.toFixed(2) + "x";
}
function updatePlane() {
  let currentBottom = parseInt(plane.style.bottom);
  currentBottom += 1.2;
  plane.style.bottom = currentBottom + "px";
}
function drawLine() {
  graphX += 5;
  graphY -= 1;
  ctx.lineTo(graphX, graphY);
  ctx.strokeStyle = "#0f0";
  ctx.stroke();
}
function startGame() {
  animation = requestAnimationFrame(gameLoop);
}
function gameLoop() {
  if (crashed) return;
updateMultiplier();
  updatePlane();
  drawLine();
if (multiplier >= crashPoint) {
    crashDisplay.style.display = "block";
    crashed = true;
    if (!cashedOut && betAmount > 0) {
      messageBox.textContent = "💥 You lost ₹" + betAmount;
    }
    setTimeout(resetGame, 3000);
    return;
  }
animation = requestAnimationFrame(gameLoop);
}
function placeBet() {
  if (betAmount > 0 || crashed) return;
  let amt = parseFloat(betAmountInput.value);
  if (amt <= 0 || amt > balance) {
    messageBox.textContent = "Invalid Bet Amount!";
    return;
  }
  betAmount = amt;
  balance -= betAmount;
  balanceDisplay.textContent = balance.toFixed(2);
  messageBox.textContent = "✅ Bet Placed: ₹" + betAmount;
  cashOutBtn.disabled = false;
}
function cashOut() {
  if (cashedOut || crashed || betAmount <= 0) return;
  let win = betAmount * multiplier;
  balance += win;
  balanceDisplay.textContent = balance.toFixed(2);
  messageBox.textContent = "🎉 Cashed Out ₹" + win.toFixed(2) + " at " + multiplier.toFixed(2) + "x";
  cashedOut = true;
  betAmount = 0;
  cashOutBtn.disabled = true;
}
resetGame();
'''
Write all files to directory
with open(os.path.join(aviator_full_dir, "index.html"), "w") as f:
    f.write(html_content)
with open(os.path.join(aviator_full_dir, "style.css"), "w") as f:
    f.write(css_content)
with open(os.path.join(aviator_full_dir, "script.js"), "w") as f:
    f.write(js_content)
Zip it
zip_path = "/mnt/data/aviator_fun_mode_working.zip"
with zipfile.ZipFile(zip_path, "w") as zipf:
    for root, _, files in os.walk(aviator_full_dir):
        for file in files:
            full_path = os.path.join(root, file)
            arcname = os.path.relpath(full_path, aviator_full_dir)
            zipf.write(full_path, arcname)
zip_path
    
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