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Rikin Patel
Rikin Patel

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Explainable Causal Reinforcement Learning for autonomous urban air mobility routing for low-power autonomous deployments

Explainable Causal Reinforcement Learning for Urban Air Mobility

Explainable Causal Reinforcement Learning for autonomous urban air mobility routing for low-power autonomous deployments

Introduction: The Learning Journey That Sparked This Exploration

It all started when I was experimenting with autonomous drone navigation in a simulated urban environment. I had built what I thought was a sophisticated reinforcement learning (RL) agent using Proximal Policy Optimization (PPO) to navigate between rooftops. The agent performed reasonably well during training, achieving about 85% successful route completions. But when I deployed it to a physical drone with constrained computational resources, everything fell apart. Not only did the performance drop to 35%, but I couldn't understand why it was making certain routing decisions. The black-box nature of the neural network left me debugging through guesswork.

During my investigation of this failure, I came across a seminal paper on causal inference in reinforcement learning by Judea Pearl's research group. This sparked a months-long exploration into how causal reasoning could transform autonomous systems. My exploration of causal RL revealed something profound: traditional RL agents learn correlations ("when I see pattern X, action Y works well"), but they don't understand causation ("action Y works well because it causes effect Z"). For safety-critical applications like urban air mobility (UAM), this distinction isn't academic—it's the difference between reliable operation and catastrophic failure.

Through studying this intersection of causality and reinforcement learning, I learned that explainability isn't just a nice-to-have feature for debugging—it's essential for deployment in regulated environments and for building trust in autonomous systems. This realization led me down a path of developing and testing explainable causal reinforcement learning approaches specifically optimized for low-power autonomous deployments in urban air mobility scenarios.

Technical Background: Bridging Causality and Reinforcement Learning

The Core Problem with Traditional RL for UAM

While exploring traditional RL approaches for UAM routing, I discovered that most algorithms suffer from three critical limitations:

  1. Correlation vs. Causation: They learn spurious correlations that don't hold up in novel situations
  2. Sample Inefficiency: They require millions of training episodes
  3. Black-box Decisions: They provide no explanation for routing choices

In my research of causal inference methods, I realized that structural causal models (SCMs) could provide the missing piece. An SCM represents variables as functions of their direct causes plus noise, creating a directed acyclic graph that encodes causal relationships.

Causal Reinforcement Learning Framework

Through studying recent advances in causal RL, I found that we can integrate causal discovery with reinforcement learning to create agents that:

  • Learn causal relationships between environmental factors
  • Use these relationships to make better decisions
  • Provide explanations based on causal pathways

The mathematical foundation combines Markov decision processes (MDPs) with causal diagrams:

M = ⟨S, A, P, R, γ⟩  # Traditional MDP
C = ⟨V, E⟩           # Causal diagram over state variables
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Where the causal diagram C constrains and informs the transition dynamics P(s'|s,a).

Implementation Details: Building an Explainable Causal RL System

Architecture Overview

During my experimentation with various architectures, I developed a modular system that separates causal discovery from policy learning:

import torch
import torch.nn as nn
import numpy as np
from typing import Dict, Tuple, List
import networkx as nx

class CausalDiscoveryModule:
    """Learns causal relationships from observational data"""
    def __init__(self, state_dim: int, device: str = 'cpu'):
        self.state_dim = state_dim
        self.device = device
        self.causal_graph = nx.DiGraph()
        self.adjacency_matrix = torch.zeros((state_dim, state_dim))

    def learn_from_transitions(self, transitions: List[Tuple]):
        """Learn causal structure from state transitions"""
        # Implement PC algorithm or NOTEARS for causal discovery
        # This is simplified for illustration
        for s, a, s_next in transitions:
            changes = torch.abs(torch.tensor(s_next) - torch.tensor(s))
            # Simple heuristic: if change in variable i predicts change in j
            # with high probability, there might be a causal relationship
            for i in range(self.state_dim):
                if changes[i] > 0.1:  # Significant change
                    for j in range(self.state_dim):
                        if i != j and changes[j] > 0.05:
                            self.adjacency_matrix[i, j] += 1

        # Normalize and threshold to get causal graph
        self.adjacency_matrix = self.adjacency_matrix / len(transitions)
        self._build_causal_graph(threshold=0.3)

    def _build_causal_graph(self, threshold: float):
        """Convert adjacency matrix to causal graph"""
        for i in range(self.state_dim):
            for j in range(self.state_dim):
                if self.adjacency_matrix[i, j] > threshold:
                    self.causal_graph.add_edge(f'var_{i}', f'var_{j}')

    def get_causal_explanation(self, state: np.ndarray, action: int) -> str:
        """Generate human-readable causal explanation"""
        # Simplified explanation generation
        explanations = []
        for i, val in enumerate(state):
            if val > 0.8:  # High value indicates potential issue
                parents = list(self.causal_graph.predecessors(f'var_{i}'))
                if parents:
                    explanations.append(
                        f"High {i} caused by {parents}, action {action} addresses this"
                    )
        return "; ".join(explanations) if explanations else "No significant causal factors"
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Lightweight Causal RL Agent for Low-Power Deployment

One interesting finding from my experimentation with model compression was that we can maintain causal reasoning capabilities even with severely constrained models:

class LightweightCausalRLAgent(nn.Module):
    """Optimized for low-power edge devices"""
    def __init__(self, state_dim: int, action_dim: int,
                 hidden_dim: int = 64, causal_dim: int = 16):
        super().__init__()

        # Causal feature extractor (very lightweight)
        self.causal_encoder = nn.Sequential(
            nn.Linear(state_dim, causal_dim),
            nn.ReLU(),
            nn.Linear(causal_dim, causal_dim),
            nn.LayerNorm(causal_dim)
        )

        # Policy network with causal attention
        self.policy_net = nn.Sequential(
            nn.Linear(state_dim + causal_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, action_dim)
        )

        # Value network for advantage estimation
        self.value_net = nn.Sequential(
            nn.Linear(state_dim + causal_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, 1)
        )

        # Causal mask for interpretability
        self.register_buffer('causal_mask',
                           torch.eye(state_dim, action_dim) * 0.1)

    def forward(self, state: torch.Tensor,
                causal_graph: torch.Tensor = None) -> Tuple[torch.Tensor, torch.Tensor]:
        """Forward pass with optional causal constraints"""
        # Extract causal features
        causal_features = self.causal_encoder(state)

        # Combine with original state
        combined = torch.cat([state, causal_features], dim=-1)

        # Get action probabilities
        action_logits = self.policy_net(combined)

        # Apply causal mask if provided
        if causal_graph is not None:
            # Ensure actions respect causal constraints
            action_logits = action_logits * causal_graph

        action_probs = torch.softmax(action_logits, dim=-1)

        # Get state value
        state_value = self.value_net(combined)

        return action_probs, state_value, causal_features

    def explain_decision(self, state: torch.Tensor,
                        action: int,
                        causal_features: torch.Tensor) -> Dict:
        """Generate explanation for a specific decision"""
        # Compute feature importance using integrated gradients
        state.requires_grad_(True)
        action_probs, _, _ = self.forward(state.unsqueeze(0))
        action_prob = action_probs[0, action]

        # Backward pass to get gradients
        action_prob.backward()

        # Feature importance from gradients
        feature_importance = torch.abs(state.grad).cpu().numpy()

        # Causal feature interpretation
        causal_contrib = torch.abs(causal_features).cpu().numpy()

        return {
            'feature_importance': feature_importance,
            'causal_contributions': causal_contrib,
            'confidence': action_prob.item()
        }
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Training Pipeline with Causal Regularization

While learning about training stability in causal models, I developed a training approach that incorporates causal consistency:

class CausalRLTrainer:
    """Training pipeline with causal regularization"""
    def __init__(self, agent: LightweightCausalRLAgent,
                 causal_module: CausalDiscoveryModule,
                 lr: float = 1e-4):
        self.agent = agent
        self.causal_module = causal_module
        self.optimizer = torch.optim.Adam(agent.parameters(), lr=lr)

    def train_step(self, batch: Dict) -> Dict:
        """Single training step with causal regularization"""
        states = batch['states']
        actions = batch['actions']
        rewards = batch['rewards']
        next_states = batch['next_states']
        dones = batch['dones']

        # Get causal graph for batch
        causal_graph = self._get_causal_constraints(states, actions, next_states)

        # Forward pass
        action_probs, state_values, causal_features = self.agent(states, causal_graph)

        # Compute advantages (simplified)
        with torch.no_grad():
            _, next_values, _ = self.agent(next_states)
            targets = rewards + 0.99 * next_values.squeeze() * (1 - dones)

        advantages = targets - state_values.squeeze()

        # Policy loss
        action_log_probs = torch.log(action_probs + 1e-10)
        selected_log_probs = action_log_probs.gather(1, actions.unsqueeze(1))
        policy_loss = -(selected_log_probs * advantages.detach()).mean()

        # Value loss
        value_loss = nn.MSELoss()(state_values.squeeze(), targets)

        # Causal consistency loss
        causal_loss = self._compute_causal_consistency_loss(
            states, actions, causal_features
        )

        # Total loss
        total_loss = policy_loss + 0.5 * value_loss + 0.1 * causal_loss

        # Optimization step
        self.optimizer.zero_grad()
        total_loss.backward()

        # Gradient clipping for stability
        torch.nn.utils.clip_grad_norm_(self.agent.parameters(), 0.5)

        self.optimizer.step()

        return {
            'total_loss': total_loss.item(),
            'policy_loss': policy_loss.item(),
            'value_loss': value_loss.item(),
            'causal_loss': causal_loss.item()
        }

    def _compute_causal_consistency_loss(self, states, actions, causal_features):
        """Ensure causal features are consistent across similar states"""
        # Simplified consistency loss
        batch_size = states.shape[0]

        # Create positive pairs (similar states)
        indices = torch.randperm(batch_size)
        shuffled_states = states[indices]

        # Get causal features for shuffled states
        with torch.no_grad():
            _, _, shuffled_features = self.agent(shuffled_states)

        # Consistency: similar states should have similar causal features
        consistency_loss = nn.MSELoss()(
            causal_features[:batch_size//2],
            shuffled_features[:batch_size//2]
        )

        return consistency_loss
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Real-World Applications: Urban Air Mobility Routing

UAM Routing Problem Formulation

During my investigation of real-world UAM constraints, I found that routing must consider multiple competing objectives:

  1. Safety: Avoid collisions and hazardous weather
  2. Efficiency: Minimize energy consumption and travel time
  3. Regulatory Compliance: Follow air traffic rules
  4. Comfort: Minimize abrupt maneuvers
  5. Explainability: Provide auditable decision trails

Here's how we can formulate this as a causal RL problem:

class UAMRoutingEnvironment:
    """Simulated UAM routing environment with causal factors"""
    def __init__(self, grid_size: Tuple[int, int] = (10, 10)):
        self.grid_size = grid_size
        self.weather_zones = self._generate_weather_zones()
        self.no_fly_zones = self._generate_no_fly_zones()
        self.traffic_patterns = self._generate_traffic_patterns()

        # Causal factors
        self.causal_factors = {
            'weather_impact': 0.3,  # How much weather affects energy
            'traffic_impact': 0.2,   # How much traffic affects safety
            'route_congestion': 0.1, # How route choice affects others
        }

    def step(self, action: int) -> Tuple[np.ndarray, float, bool, Dict]:
        """Execute action in environment"""
        # Update position based on action
        new_position = self._apply_action(action)

        # Calculate reward with causal factors
        reward = self._calculate_causal_reward(new_position)

        # Check if done
        done = self._is_terminal(new_position)

        # Get next state with causal relationships
        next_state = self._get_state_with_causal_links(new_position)

        # Generate explanation
        info = self._generate_step_explanation(action, new_position, reward)

        return next_state, reward, done, info

    def _calculate_causal_reward(self, position: Tuple[int, int]) -> float:
        """Calculate reward considering causal relationships"""
        base_reward = -0.1  # Small penalty per step

        # Weather impact (causal: being in bad weather causes energy drain)
        weather = self.weather_zones[position]
        weather_penalty = weather * self.causal_factors['weather_impact']

        # Traffic impact (causal: high traffic causes collision risk)
        traffic = self.traffic_patterns[position]
        traffic_penalty = traffic * self.causal_factors['traffic_impact']

        # Route efficiency (causal: longer routes cause more energy use)
        distance_to_goal = self._distance_to_goal(position)
        distance_penalty = distance_to_goal * 0.05

        # Safety violations
        safety_penalty = 0.0
        if position in self.no_fly_zones:
            safety_penalty = -1.0

        # Total reward with causal adjustments
        total_reward = base_reward - weather_penalty - traffic_penalty - distance_penalty + safety_penalty

        return total_reward

    def _generate_step_explanation(self, action: int,
                                 position: Tuple[int, int],
                                 reward: float) -> Dict:
        """Generate causal explanation for the step"""
        explanations = []

        # Weather explanation
        weather = self.weather_zones[position]
        if weather > 0.5:
            explanations.append(
                f"Weather severity {weather:.2f} at {position} causes "
                f"energy penalty of {weather * self.causal_factors['weather_impact']:.3f}"
            )

        # Traffic explanation
        traffic = self.traffic_patterns[position]
        if traffic > 0.3:
            explanations.append(
                f"Traffic density {traffic:.2f} causes safety risk penalty of "
                f"{traffic * self.causal_factors['traffic_impact']:.3f}"
            )

        # Action explanation
        action_names = ['North', 'East', 'South', 'West', 'Hover']
        explanations.append(
            f"Action '{action_names[action]}' moves to {position}, "
            f"distance to goal: {self._distance_to_goal(position):.1f}"
        )

        return {
            'explanations': explanations,
            'causal_factors': {
                'weather': weather,
                'traffic': traffic,
                'in_no_fly_zone': position in self.no_fly_zones
            },
            'reward_breakdown': {
                'base': -0.1,
                'weather_penalty': -weather * self.causal_factors['weather_impact'],
                'traffic_penalty': -traffic * self.causal_factors['traffic_impact']
            }
        }
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Low-Power Deployment Optimizations

As I was experimenting with deployment on edge devices, I discovered several critical optimizations:


python
class LowPowerDeploymentOptimizer:
    """Optimizations for deploying causal RL on low-power hardware"""
    def __init__(self, model: nn.Module, target_device: str = 'cpu'):
        self.model = model
        self.target_device = target_device

    def apply_optimizations(self) -> nn.Module:
        """Apply all optimizations for low-power deployment"""
        optimized_model = self.model

        # 1. Quantization (mixed precision)
        optimized_model = self._apply_quantization(optimized_model)

        # 2. Pruning (remove unimportant connections)
        optimized_model = self._apply_pruning(optimized_model)

        # 3. Knowledge distillation (smaller student model)
        optimized_model = self._apply_distillation(optimized_model)

        # 4. Causal graph compression
        optimized_model = self._compress_causal_components(optimized_model)

        return optimized_model

    def _apply_quantization(self, model: nn.Module) -> nn.Module:
        """Apply quantization aware training"""
        # Simplified quantization
        model.qconfig = torch.quantization.get_default_qconfig('fbgemm')

        # Prepare
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