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Ritesh Meena
Ritesh Meena

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How I Built a Browser-Based 3D Solar System with Three.js (And Why It Was Harder Than I Expected)

Introduction

When I started building Cosmic Explorer, I thought it would take a few weeks. It took much longer — and I learned more about browser-based 3D rendering than I ever expected.

Cosmic Explorer is a fully interactive 3D solar system that runs in your browser, built with Three.js and vanilla JavaScript. It includes real planetary data, a flyable spaceship, wormhole travel, and a complete asteroid escape mini-game. No downloads. No installs. Just open a tab.

Live demo: https://rtm20.github.io/cosmic-explorer/

The Tech Stack

Everything is built on:

  • Three.js for 3D scene management and WebGL abstraction
  • Custom GLSL shaders for the wormhole effect and planet atmospheres
  • Vanilla JavaScript — no frameworks for the core engine
  • Procedural generation for the asteroid fields
  • Web Audio API for the ambient soundtrack

The final codebase is approximately 6,000 lines, all handcrafted.

Conclusion

Browser-based 3D is far more capable than most developers give it credit for. If you have been curious about Three.js, WebGL, or real-time 3D in the browser, this project convinced me that the platform is ready for serious interactive experiences.

If you try it out, I would love to know what you think in the comments.

Live: https://rtm20.github.io/cosmic-explorer/
GitHub: https://github.com/rtm20

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