π Table of Contents
- Introduction
- The Evolution of Real-Time Communication
- Long Polling
- What is Long Polling?
- How it works (Diagram)
- Pros and Cons
- Use Cases
-
Example (Node.js or Python snippet)
- Server-Sent Events (SSE)
What is SSE?
How it works (Diagram)
Browser and Server Support
Pros and Cons
Use Cases
-
Example (Spring Boot / Express.js)
- WebSockets
What are WebSockets?
Full Duplex vs Half Duplex
How it works (Handshake, Frames) + Diagram
Pros and Cons
Use Cases
-
Example (Socket.IO, Spring WebSocket)
- QUIC (HTTP/3)
What is QUIC?
Why it was created (limitations of TCP)
How it works (UDP + TLS + multiplexing)
Pros and Cons
Use Cases
-
Example (gRPC over QUIC)
- Comparison Table: Long Polling vs SSE vs WebSockets vs QUIC
- Decision Guide: When to Use What
By Use Case (e.g., chat, stock updates, video streaming, telemetry)
By Infrastructure Constraints (e.g., firewall, mobile network)
-
By Protocol Support (e.g., browser support, proxies, HTTP/2/3)
- Real-World Use Cases by Tech Companies
Facebook: Long Polling (historically)
Twitter: SSE for streaming tweets
Slack: WebSockets for messaging
-
Google Meet / Zoom: QUIC for real-time audio/video
- Performance & Scalability Considerations
- Bandwidth Usage
- Server Resource Utilization
- Message Latency
- Connection Limits
- Security Implications
- CORS
- TLS/SSL
- DDoS Risks
- Future Trends
- HTTP/3 Adoption
- WebTransport (QUIC-based successor to WebSockets)
- Conclusion
- TL;DR Summary
- Decision Flowchart
- Resources and Further Reading
π Example Code Snippets to Include
- Long Polling (Node.js/Express):
app.get('/poll', (req, res) => {
setTimeout(() => {
res.json({ data: 'new data' });
}, 10000); // Simulating delay
});
- SSE (Express or Spring):
res.setHeader('Content-Type', 'text/event-stream');
res.write(`data: ${JSON.stringify({ message: 'Hello SSE' })}\n\n`);
- WebSocket (Socket.IO):
io.on('connection', socket => {
socket.emit('message', 'Welcome!');
});
- QUIC (gRPC over HTTP/3 using Go):
grpc.NewServer(grpc.Creds(credentials.NewTLS(quicTLSConfig)))
π Comparison Table Example
Feature | Long Polling | SSE | WebSocket | QUIC |
---|---|---|---|---|
Protocol | HTTP | HTTP | WS over TCP | HTTP/3 (QUIC) |
Duplex | Half | Server β Client | Full | Full |
Connection Overhead | High | Low | Low | Very Low |
Browser Support | β | β (No IE) | β | π§ Limited |
Best Use Case | Legacy support | Live feeds | Real-time chat | Video streaming |
Firewall Friendly | β | β | β (Sometimes) | β |
β Use Case Guide
Use Case | Best Option | Why? |
---|---|---|
Chat App | WebSocket | Bi-directional, low latency |
Stock Market Updates | SSE | One-way, lightweight, built on HTTP |
IoT Device Telemetry | QUIC or WebSocket | Efficient multiplexing and low latency |
Video Streaming | QUIC | UDP-based, optimized for media |
News Feed (Fallback) | Long Polling | Works everywhere, even with HTTP/1.1 |
π References
- MDN: Server-Sent Events
- WebSocket API
- QUIC & HTTP/3 Explained
- gRPC over HTTP/3
- Cloudflareβs HTTP/3 Adoption
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