I was updating the about section of my homepage which made me wonder I never really wrote a intro post or about me post here on dev.to, here I go.
Hi!
My most starred repo is Karui so I assume that’s my identifier. I am the developer behind it. My goal was two-fold:
Make a simplified version of Google Tasks with retro linux-feel aesthetics
Make it privacy friendly, foss with easy reproducible builds, any user ever can easily add features without any fuss
And I believe that goal-set sort of describes the things I focus on:
Building educational tools for low-bandwidth regions
I’m no stranger to low bandwidth, poor internet connections. A major dream of mine is to one day fix all govt web services that our people rely on.
And so the best place to begin with was learning to make usable UI myself, started with interactive fiction, then simple Sumerian Game type simulations, participated in game jams
Learned from users, played around with different designs, landed on the aesthetics I use for everything that while accessible also feel cozy to use
Computational humanities and social simulations
The more we age and the more we talk and interact with people, the more we learn about human nature and what drives us, makes us do what we do. It also helps us navigate the world by predicting how everyone will react to present state, and how we are to prepare for the upcoming state that everyone’s action will lead to
I try to build computational models of historical processes, cultural transmission, cooperation, translating qualitative theory in testable simulations
Apart from those, I often come up with ideas to quantify mundane things to analyse so this is my place to publish those research too. Most of those mundane things focus around productivty and self improvement, as I strive to be one step better than I was before.
For quick thoughts I generally post to my https://dev.to/ronynn account. Follow me !! 🌟
Some history:-
I got into programming through educational text-based games like the Sumerian game, this aligned with my interests in modelling reality and historical communications, so I learned twine, ink, inform6 (punyInform for a MSDOS game), and even made an interactive fiction game in TIC80 later with lua. I have since then been particpating in IFCOMP, SpringThing, ldjam almost every year.
Next learned to write php plugins for wordpress, not fun. But made some pages for an NGO so I believe that was useful. Moved my blog to jekyll later.
Around 2020 I found processing but my computer couldn't run opengl well, so next was p5.js, and then
utilised sololearn and freecodecamp to learn javascript (completed the
front-end certificate course in both).2023: Participated in gamejams, became a game engine hopper editing demos but took that as an opportunity
to learn more about other programming languages2025: Made Karui todo, shintaku and a few other android apps, diving
deep into frontend frameworks and comparing svelte, alpinejs, preact, vue.2026: Became fond of Allman style of braces. Other fun facts about me are on the blog. Follow my my github page to see my new projects.
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