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Seth
Seth

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Making a game with open-source tools

When you are making a game, you quite quickly discover that there are a large range of different tools that you ned to use. Usually, you’ll need a game engine, an art tool, a modelling tool (for 3D games), a music/sound tool and a planning tool. The exact requirements will vary between different projects, but as a general rule they’ll include these.

Now all of these tools are fairly sophisticated, and they can take years to develop. This means that you can end up agreeing to split revenue with other companies, or having to pay some hefty license fees. Unfortunately, a lot of people can’t afford this or don’t want to pay it so they are unable to use the tools they need to make their game. Well, not anymore. Over the past few years open-source game creation tools have come a very long way, and I am pleased to say that you can now make a full game without ever having to pay for your tools.

It should also be noted that even closed source tools can be free, and they can also be a good choice for your game. I recommend keeping an open mind towards using them for some or all parts of the game development process.

If this sounds interesting to you, then you can read the full article for free on my blog: https://www.saluki.tech/2021/06/16/making-a-game-with-open-source-tools/

Top comments (3)

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fradar profile image
FRADAR

Awesome! Read the blog, and I really like it!

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saluki profile image
Seth

Great, I'm really pleased you enjoyed it :)

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fradar profile image
FRADAR • Edited

:)