Great overview. On dev.to we load different formats based on the situation and browser. Cloudinary handles a lot of the heavy lifting if our code is correct, which is really nice.
Because Chrome supports WebP and it's also our most popular browser in terms of traffic, most of our image traffic is served as WebP.
The subject is pretty poorly understood so this article goes a long long way.
Thanks Ben for sharing this. Cloudinary is great for image management. I'm amazed at what can be done with it. Thank you for reading. :)
Do you still use gif?
This is a cool article Sarah ,as always ♥
Thanks for sharing this. Others can learn from the way you use it. Thank you. :)
You can use archer-svgs to load svg async and cache it in localStorage, when you reuse svg without http request!Remove svgs from your js-bunilde and Thin your js-bundle forever!(eg: Dont reload 100kb svg bundle only for 1kb svg update!)
Thank you for the great post. I've never thought about it before, but after your post I am convinced that I will in the future. It was always like this for me: "Hmmmm.... What should I choose?... PNG or JPEG... Let it be PNG, WHO CARES!" :) Thanks.
I'm glad you like it😊😊
This is great!
Thanks for the article. Please, what's the name of the course you took on responsive images?
Sorry for my really late reply. It's a free course on Udacity called Responsive Images.
No worries, thanks.
Thanks for this article! I didn't know much about the image types besides transparency. Bookmarked :)
Great one Chima but "The PNG is an image format designed for the web..., It comes in two formats: PNG-8 and PNG-24"; what of PNG-32
We're a place where coders share, stay up-to-date and grow their careers.
We strive for transparency and don't collect excess data.