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Devoxx: Let’s use IntelliJ as a game engine, just because we can by Alexandros Chatzizacharias

Ever wondered what it’d be like to turn IntelliJ IDEA into a game engine? Alexander Chatzizacharias did, and in his lighthearted talk he shows how he bent IntelliJ’s plugin platform to handle sprites, physics, and even a rogue mutable variable hell-bent on wrecking your cursor.

Packed with head-scratching moments and “aha!” breakthroughs, this session proves that a spark of curiosity (and a good dose of absurdity) can lead to unexpected innovations and plenty of laughs. Perfect for anyone who loves offbeat experiments and learning by pushing their favorite tools beyond the usual limits.

Watch on YouTube

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