TL;DR: Alexander Chatzizacharias takes the lid off IntelliJ IDEA and turns it into a full-blown game engine—because why the heck not? Expect sprite handling, quirky game physics, and even a rogue mutable variable on the loose, all running inside your favorite IDE.
In this lighthearted session, Alexander shares the goofy “aha!” moments and head-scratching challenges of bending IntelliJ’s plugin platform to render graphics and run game logic. It’s proof that a spark of curiosity (and a healthy dose of absurdity) can lead to fresh innovations—and a whole lot of fun.
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