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Devoxx: Let’s use IntelliJ as a game engine, just because we can by Alexandros Chatzizacharias

TL;DR

Alexander Chatzizacharias turns IntelliJ IDEA into a full-blown game engine—using the plugin platform to handle game logic, render sprites, simulate physics and even battle a rogue mutable variable that tries to wreck your cursor. It’s as absurd as it sounds, packed with head-scratchers, “aha!” moments and flat-out silliness.

If you’re a dev who loves curiosity-driven projects and a good laugh, this talk is for you. It shows how pushing the limits of your favorite tools can spark unexpected innovations—and maybe inspire your own off-the-wall experiments.

Watch on YouTube

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