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Devoxx: Let’s use IntelliJ as a game engine, just because we can by Alexandros Chatzizacharias

Let’s use IntelliJ as a game engine

Alexander Chatzizacharias turns IntelliJ IDEA into an impromptu game engine, showing off how the IDE’s plugin platform can handle sprite rendering, game physics, and even rogue variables. He shares the funniest head-scratchers, “aha” moments, and outright absurdities that made this offbeat idea both challenging and hilarious.

This talk celebrates curiosity-driven projects and playful experimentation, proving that pushing your tools beyond their intended uses can spark unexpected innovations (and plenty of laughs). If you’re into coding adventures that mix tech savvy with pure fun, get ready to giggle, learn, and maybe hack IntelliJ into your next quirky game.

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