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Unity

A tag for the Unity game engine

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What is Time.deltaTime and how does it work?

What is Time.deltaTime and how does it work?

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3 min read
Slicing Through Code: How I Built Fruit Ninja

Slicing Through Code: How I Built Fruit Ninja

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1 min read
C# Performance Optimization: Using Span<T> and stackalloc to Eliminate Allocations

C# Performance Optimization: Using Span<T> and stackalloc to Eliminate Allocations

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Comments 1
15 min read
Game Dev Digest — Issue #304 - Optimization, and more

Game Dev Digest — Issue #304 - Optimization, and more

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9 min read
Game Dev Digest — Issue #305 - Game Design and more

Game Dev Digest — Issue #305 - Game Design and more

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7 min read
I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

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1 min read
💾 Serialization in Unity — The Invisible System Saving Your Data

💾 Serialization in Unity — The Invisible System Saving Your Data

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1 min read
How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer

How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer

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3 min read
Back to Unity baby!

Back to Unity baby!

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2 min read
Completed: 'Unity Essentials Pathway'

Completed: 'Unity Essentials Pathway'

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1 min read
The Ultimate Guide to Choosing a Game Engine in 2025

The Ultimate Guide to Choosing a Game Engine in 2025

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5 min read
Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

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9 min read
I Built Glasses-Free 3D for Web Browsers Using Webcam Head Tracking

I Built Glasses-Free 3D for Web Browsers Using Webcam Head Tracking

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1 min read
Saving Game Data in Unity — Part 4: SQLite

Saving Game Data in Unity — Part 4: SQLite

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3 min read
Dev Log 37 - Consolidated Update

Dev Log 37 - Consolidated Update

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13 min read
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