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Esimit Karlgusta
Esimit Karlgusta

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I Built Too Much Before Launching My SaaS. Here’s What I’d Do Differently.

There’s a trap almost every developer-founder eventually falls into.

You have an idea.

You open your editor.

You start building.

A few days later, you have authentication.

Then a dashboard.

Then settings.

Then email notifications.

Then an admin panel.

Then analytics.

Then you realize you still haven't launched.

I've been there.

And the frustrating part is that it feels like you're making progress the entire time.

You're writing code. The app is getting bigger. The UI looks better.

But none of that answers the most important question:

Does anyone actually want this?

The problem isn't building

Building isn't the problem.

Building the wrong thing for too long is.

As developers, we're naturally drawn toward problems we know how to solve.

Need authentication? We know how to implement it.

Need a database? We know how to set one up.

Need payments? We can integrate Stripe or another provider.

Need a dashboard? Give us a weekend.

The technical problems have clear answers.

Customer demand doesn't.

That's why building can become a form of procrastination.

You're not necessarily avoiding work.

You're avoiding uncertainty.

Your first version should answer one question

Before writing code, ask:

What is the single assumption this product needs to prove?

For example:

"People will pay to automatically convert their bank statements into clean spreadsheets."

That's a much more useful hypothesis than:

"We're building an AI-powered financial document platform with dashboards, teams, analytics, integrations, billing, notifications, and an admin system."

The first can be tested quickly.

The second can take months.

And you still might discover nobody cares.

Stop building the product you eventually want

This was one of the biggest mindset shifts for me.

Your first version isn't supposed to look like the final version.

It's supposed to help you learn what the final version should become.

Look at established SaaS products today and it's easy to assume they started with dozens of features.

They didn't need to.

Those features were accumulated over time.

Customers asked for things.

Usage revealed problems.

Revenue created new requirements.

The product evolved.

As a founder, you don't need to build version 10 on day one.

You need to build version 1.

What should actually be in your MVP?

For many SaaS products, you can start with surprisingly little.

A useful first version might contain:

  • One core workflow
  • Basic authentication
  • A simple landing page
  • Payment functionality if payment is part of the hypothesis
  • A way for users to contact you
  • Basic analytics

That's it.

You probably don't need:

  • An advanced admin dashboard
  • Five user roles
  • Team management
  • Complex notification systems
  • Ten integrations
  • A sophisticated settings page
  • A custom design system
  • Twenty different dashboard widgets

Those things can come later.

Build the boring infrastructure differently

There's another problem that doesn't get discussed enough.

A lot of SaaS development isn't actually about your product.

It's infrastructure.

Authentication.

Database setup.

Payments.

Email.

API structure.

SEO.

Analytics.

Error handling.

Deployment.

Security.

These things matter, but they're rarely the reason someone buys your product.

If your competitive advantage is an automated workflow for accountants, for example, your advantage probably isn't the fact that you spent three days implementing password reset emails.

Yet developers routinely spend weeks rebuilding infrastructure that has already been solved.

That's where starter kits and boilerplates can make sense.

Instead of spending your first few weeks recreating the same SaaS foundation, you can start with the boring pieces already in place and spend your time on the part that makes your product different.

I wrote more about this problem in Why Most Founders Overbuild Their First SaaS (And How to Stop Doing It).

A better SaaS development sequence

Here's the process I'd recommend.

1. Define the problem

Don't start with:

"I'm going to build an AI SaaS."

Start with:

"Who has a painful problem that I can solve?"

Specificity matters.

2. Find the smallest useful workflow

Ask:

What is the minimum interaction that delivers the promised value?

If your product converts documents, perhaps the MVP is simply:

Upload → Process → Download.

You don't need a dashboard with 15 pages to prove that workflow works.

3. Build that workflow

Only build what is necessary.

Every feature should have a reason for existing.

If you can't explain why a feature is necessary for the initial hypothesis, postpone it.

4. Launch before you're comfortable

This is the uncomfortable part.

Your product will probably feel unfinished.

That's normal.

The first users aren't there because your software is perfect.

They're there because it solves something they care about.

5. Watch what people actually do

Don't only ask users what they want.

Watch their behavior.

Where do they stop?

What do they repeatedly do?

What do they ask for?

What confuses them?

What are they willing to pay for?

Behavior is often more useful than opinions.

6. Build based on evidence

Now you have information.

A customer repeatedly asks for CSV export?

Build it.

Nobody uses your advanced analytics dashboard?

Don't spend another week improving it.

Users keep abandoning the signup process?

Fix that before adding another feature.

That's how the product should grow.

A simple rule for deciding what to build

Whenever you're tempted to add a feature, ask three questions:

Does this help the user reach the core outcome?

Do users actually need it right now?

Do we have evidence that it matters?

If the answer is no to all three, put it on the backlog.

Not delete.

Just postpone.

A backlog is useful because it lets you capture ideas without immediately turning them into development work.

The fastest developer isn't necessarily the best developer

There's a strange obsession in startup culture with shipping quickly.

But speed isn't simply about writing code faster.

It's about reducing the amount of code you need to write.

A developer who spends two weeks building 30 features isn't necessarily moving faster than someone who spends three days building one feature that customers actually use.

The second developer may be learning much faster.

And learning is the real advantage of an early-stage startup.

What I'd avoid building early

If I were starting a new SaaS today, I'd be extremely skeptical about building these before getting users:

Complex role systems

If you're the only user, you probably don't need owner, admin, editor, manager, viewer, and guest permissions.

Start with one user type.

Advanced dashboards

A dashboard doesn't automatically make a product better.

If users only need one result, show them the result.

Multiple integrations

Build integrations when customers need them.

Don't build ten integrations because competitors have ten.

Sophisticated admin tools

You can often manage your first few customers manually.

That's okay.

Manual work is sometimes a feature of an early-stage startup.

Perfect UI

Make the product understandable and usable.

Then improve the design as you learn.

The goal isn't to build less forever

This isn't an argument against building sophisticated software.

Eventually, you'll need better infrastructure.

You'll need better analytics.

You'll need more integrations.

You'll need teams, permissions, automation, and advanced workflows.

The difference is timing.

Build complexity when complexity is justified.

Don't build it because you're afraid your product looks too small.

Your first SaaS is an experiment

This is probably the most useful mental model.

Your first SaaS isn't a monument.

It's an experiment.

You're testing assumptions.

You want to discover:

  • Who has the problem?
  • How painful is it?
  • What solution do they actually want?
  • Will they use it?
  • Will they pay?
  • What should you build next?

Every week you spend building something unrelated to those questions delays the answers.

Build the smallest thing that can teach you something

Before your next feature, ask yourself:

What will I learn if I build this?

If the answer is nothing, don't build it yet.

If the answer is "users will finally be able to complete the core workflow," build it.

If the answer is "it will make the dashboard look more complete," wait.

Your codebase doesn't need to be impressive.

Your product needs to be useful.

Build less.

Launch earlier.

Talk to users.

Then let the users tell you what deserves to be built next.

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