I love making 3d horror games, but am currently out of ideas. Please help.
For further actions, you may consider blocking this person and/or reporting abuse
I love making 3d horror games, but am currently out of ideas. Please help.
For further actions, you may consider blocking this person and/or reporting abuse
msbala007 -
Mfon. -
Dimitrios Desyllas -
Diogo Ribeiro -
Once suspended, thetntteam will not be able to comment or publish posts until their suspension is removed.
Once unsuspended, thetntteam will be able to comment and publish posts again.
Once unpublished, all posts by thetntteam will become hidden and only accessible to themselves.
If thetntteam is not suspended, they can still re-publish their posts from their dashboard.
Once unpublished, this post will become invisible to the public and only accessible to Thetntteam.
They can still re-publish the post if they are not suspended.
Thanks for keeping DEV Community safe. Here is what you can do to flag thetntteam:
Unflagging thetntteam will restore default visibility to their posts.
Top comments (6)
I find the Dyatlov Pass incident terrifyingly mysterious. There could be a bunch of ways you could interpret it. Madness, nature or a yeti. The list goes on. You could play as one of the hikers but plot twist. It was you who did it all along but dont realise it yet.
en.wikipedia.org/wiki/Dyatlov_Pass...
Agree, I get chills every time I watch this :)
Hmmm i dont know what the Dyatlov Pass incident is. ill have to do some research
I did some research and it does seem pretty creepy
Something similar to the Descent films would be hella scary. Something that may make players feel claustrophobic or vulnerable. So another good one would be any sort of hide-to-survive games set in the depths of the ocean, or in old mining tunnels, caves, etc. A setting that limits the feeling of security and has the player desperately looking for just a brief safety net.
Maybe like your hiding from someone in a haunted ship wreak or somethin? maybe you had limited breath so every once in a while you have to find a bottle of air