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thewizardplusplus
thewizardplusplus

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2D puzzle "Biohazard"

Here is a technical demo of my game. It lacks a menu and any settings, and the graphics are highly sketchy. My main goal was to test the idea of the gameplay.

  • Title: Biohazard.
  • Genre: 2D puzzle.
  • Date of start of work: Tue Jul 21, 2020.
  • Date of release: Tue Apr 20, 2021.
  • Developers: only me.
  • Game engine: LÖVE.

Summary:

The game field is represented by a set of blue cells. Above them, there is the second layer of green cells. The player can control this group — move, rotate, and put it with the blue cells (only on the free spaces). After merging, the cells evolve according to the rules of the "Life" game for one generation, then new green cells are created. The player's goal is to minimize the amount of blue cells.

Description: https://github.com/thewizardplusplus/biohazard/blob/master/docs/gameplay.md.

Controls:

  • movement:
    • to the left:
      • via a keyboard: Left Arrow, A;
      • via a mouse/a touchscreen: <;
    • to the right:
      • via a keyboard: Right Arrow, D;
      • via a mouse/a touchscreen: >;
    • upward:
      • via a keyboard: Up Arrow, W;
      • via a mouse/a touchscreen: ^;
    • downward:
      • via a keyboard: Down Arrow, S;
      • via a mouse/a touchscreen: v;
  • rotation:
    • via a keyboard: Left Shift, Right Shift, R, E;
    • via a mouse/a touchscreen: @;
  • merging with the primary field:
    • via a keyboard: Enter, Space;
    • via a mouse/a touchscreen: +.

Builds:

Source:

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