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triedonwatch
triedonwatch

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A* Algorithm in One Byte

This is a submission for DEV Computer Science Challenge v24.06.12: One Byte Explainer.

Explainer

A* is a path finding algorithm, given a weighted graph, source node, goal node, the algorithm finds shortest path from source to goal according to the given weights. It's used in Network Routing, Video Game NPCs, Route Planning

Additional Context

Weighted Graph- A Graph whose edges have been assigned numbers(weights)

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