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Thomas Hunter II
Thomas Hunter II

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Osgood Performance Gains

We recently performed several optimizations within the request/response path for the new JavaScript platform, Osgood, in an attempt to make it run faster. Osgood is a secure, fast, and simple platform for running JavaScript HTTP servers, and is distributed as a binary that can run on your server just like Node.js.

Optimizations

Some of these improvements were rather straightforward and are applicable to most codebases:

Other optimizations depended on how V8 optimizes and runs JavaScript and wouldn't necessarily be faster in other situations:

Many of these optimizations are ones you wouldn't necessarily want to make within app code. However, with Osgood being a large-audience platform for running application code, it makes sense to optimize as much as possible and benefit a large number of applications.

Results

Using the wrk benchmarking tool we saw a 3.0x improvement—measured in requests per second (r/s)—when running a simple “Hello, World!” benchmark with 10 concurrent requests: osgood@0.1.0 runs at 25,261 r/s whereas osgood@0.2.1 runs at 77,450 r/s! (For reference, node@12.7.0, which also runs server-side JavaScript, runs at 31,159 r/s.)

Osgood Performance Gains

As you can see, Osgood runs much faster as the concurrency increases. We built Osgood from the beginning with concurrency in mind so these results aren't that surprising. Under the hood, Osgood is making use of Tokio. From the Tokio homepage:

Applications built with Tokio are concurrent out of the box. Tokio provides a multithreaded, work-stealing, task scheduler tuned for async networking work loads.

Here are some raw numbers from these benchmarks which also show how response time standard deviation is an order of magnitude calmer as well:

$ wrk -d 60 -c 10 http://localhost:3000/hello # osgood 0.1.0
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     3.26ms    9.91ms 123.57ms   92.77%
    Req/Sec    12.69k     2.91k   16.98k    73.83%
Requests/sec:  25261.70

$ wrk -d 60 -c 10 http://localhost:3000/hello # osgood 0.2.1
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   140.86us  219.40us  15.27ms   97.41%
    Req/Sec    38.92k     2.30k   45.89k    71.38%
Requests/sec:  77449.91

$ wrk -d 60 -c 10 http://localhost:3000/hello # node v12.7.0
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   321.69us   96.95us  11.08ms   98.41%
    Req/Sec    15.66k     1.18k   17.50k    76.54%
Requests/sec:  31159.16

$ wrk --version
wrk 4.0.0 [epoll]

The code used for these benchmarks is available here.

What's Next

We're pretty happy with the performance gains we've been able to make. That said we have more plans to make it even faster. One such feature we're planning on implementing is to optionally auto-scale workers (a feature which gave a 2.5x improvement over the osgood@v0.1.0 release).

While the average latency of osgood@0.2.1 is less than half of Node.js, the max is still higher. This means there should still be some room to optimize garbage collection and get more consistent results.

As always, patches are welcome, and if you see an area to help performance we'd love to get a PR from you!

Wanna get your hands on this faster version of Osgood? Visit the releases page and download the latest version!

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