Planet of Lana II reached Google Play in Early Access on October 28, 2026 🌌. The PC and console versions launched in March, and the mobile version is published by Snapbreak Games.
What stands out from a game design and release point of view:
• Try-before-you-buy: the opening chapters are free
• Premium pricing: a one-time $8.99 unlock, with regional pricing applied 💰
• No subscription or recurring purchase model
• Controller support on compatible devices 🎮
• Cloud saving across supported devices
• Visuals adapted for phones and tablets of different screen sizes 📱
• Early Access: the mobile build is still in development
• iOS pre-orders are listed as coming soon
It's a 2D puzzle platformer with no spoken dialogue, and the official description lists a 6 to 8 hour runtime. A free opening lets players judge the controls and feel on their own device before they pay, which is useful for a puzzle game that depends on timing and precision.
I covered the release in two formats:
▶️ No-commentary Android gameplay: https://youtu.be/Ou87O_3t1P0
📖 Full guide with price, features, and FAQ: https://www.trendzbetagames.com/2026/10/planet-of-lana-ii-android-early-access.html
For the devs here: do you think a free opening plus a one-time unlock beats a free-to-play model for premium indie games on mobile? Let me know in the comments.
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