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Victor Perez
Victor Perez

Posted on

Getting past frustration barrier while learning a new technology

So I've spent the last week or so working on an assignment for my computer graphics class, and it seems I've hit a mental wall with my learning. Since I've spent most of my spare time learning web technologies, I'm not too comfortable with lower level/math-y stuff. How do ya'll get past that wall when you want to pull your hair out trying to learn something?

Also any tips/resources for OpenGL are greatly appreciated!

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Adam Crockett

Wow, okay I'm sorry to say, getting mad is part of the process. Practice, learn, fail, learn get mad, post this, and try again, I bet by the time you get some actual help from this post, you will have figured it out. In case you didn't, people can and will more likely help you with specific aspects of your problems.

Timeless DEV post...

How to write a kickass README

Arguably the single most important piece of documentation for any open source project is the README. A good README not only informs people what the project does and who it is for but also how they use and contribute to it.

If you write a README without sufficient explanation of what your project does or how people can use it then it pretty much defeats the purpose of being open source as other developers are less likely to engage with or contribute towards it.