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🧩 P′′ — The Tiny Language That Inspired Brainfuck and Minimalist Computing

What is P′′?

P′′ (pronounced “P prime prime”) is a tiny theoretical programming language invented by Corrado Böhm in 1964. It consists of just two commands, making it one of the earliest examples of extremely minimal but Turing-complete computation. Even though it’s almost unreadable as a practical language, it directly inspired modern esolangs — including Brainfuck.

P′′ is historically important: without it, the entire code-golf / minimal-instruction esolang scene might not exist.


Specs

Language Type: Minimalist theoretical language

Released: 1964

Instruction Count: 2 total
Execution Model: Tape-based Turing machine

Paradigm: Pointer-based, sequential execution


The Two Commands

Symbol Meaning
R Move tape head one cell to the right and increment tape cell
λ Loop: repeat previous sequence until current cell is zero

Yes — there is no output instruction, no input, no arithmetic operations besides increment via R, and no decrement except via looping behavior.

Everything else must be constructed indirectly through patterns of loops and head movement.


Example Code (Conceptual Loop)

RRλ
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This means:

  • Move right twice, increment twice
  • Repeat until current cell is zero
  • Which can simulate decrements through specific tape patterns

Real programs are long, cyclic, and mathematically constructed — not handwritten.


How It Works

P′′ programs manipulate an infinite tape of integer cells with a pointer. Loops (λ) execute by checking whether the current tape cell is zero. If it isn’t, execution jumps back to the matching control point.

Using patterns, P′′ can simulate:

Feature How
Subtraction Repeated looping until zero
Movement Repeated R sequences
Memory operations Tape cells store state
Input/output Requires mapped I/O in interpreter

Modern interpreters typically add I/O extensions, since the original specification never included them.


Strengths

  • Historically significant
  • Formally proven Turing-complete
  • Foundation for later minimalist languages (especially Brainfuck)
  • Used in theoretical computer science and language research

Weaknesses

  • Not human-friendly
  • No standard I/O without extensions
  • Programs are extremely long for simple tasks
  • Only practical for academic and esoteric study

Where to Run

You can execute P′′ in:

  • Minimalist Turing machine simulators
  • Brainfuck-compatible theoretical interpreters
  • Online P′′ playgrounds
  • TIO.run esolang interpreters (subset supported)

Some versions translate P′′ → Brainfuck → machine code.


Should You Learn It?

  • For real projects: Absolutely not
  • For understanding language minimalism and computation theory: Yes
  • For bragging rights in esolang communities: Essential
  • For suffering: Premium-grade pain

Summary

P′′ proves that computation doesn't need a huge language or long instruction set — just two commands, a tape, and rules. While near-impossible to use practically, it remains a key milestone in programming language history and a direct ancestor to Brainfuck and modern minimalistic esolangs.

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