I’m currently writing a series called Reverse Engineering for Software Developers.
The goal is simple:
To treat reverse engineering not as a niche skill,
but as a core part of real-world software development.
The series focuses on:
- understanding software through behavior, not intent
- how reverse engineering changes design decisions
- modding (Project Zomboid) as applied systems thinking
- debugging when assumptions, order, and control break down
- why every long-lived codebase becomes a reverse engineering problem
📚 Series overview
- Reverse Engineering Teaches You What Software Actually Is
- Reverse Engineering Changes How You Design Software
- Modding Is Reverse Engineering Under Constraints
- Reverse Engineering as a Debugging Mindset
- Every Codebase Eventually Becomes a Reverse Engineering Problem
If you work on systems that evolve, accumulate assumptions,
or outlive their original context, this series is for you.
New readers usually start with Part 1.
I will add one part every day so feel free to follow :)
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