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Warren de Leon
Warren de Leon

Posted on • Originally published at warrendeleon.com

How to pass a React Native tech test

This is from the other side of the table

I review React Native tech test submissions. I've seen what gets people hired and what gets them rejected. Most of the rejections aren't because the candidate can't code. They're because the candidate didn't show the right things.

This post is the advice I'd give a friend before they submitted a take-home tech test. Not theory. Specific, practical things that move you from "maybe" to "yes."

I wrote about why I redesigned a tech test from the hiring manager's perspective in a separate post. This one is the other side: how to pass one.

Read the brief twice. Then read it again.

Sounds obvious. It's the most common mistake.

If the brief says "build three screens with navigation," don't build two. If it says "use TypeScript," don't use JavaScript. If it says "manage a list of up to 6 items," make sure adding a 7th is handled gracefully.

Reviewers check requirements like a checklist. Every missing requirement is points dropped. Not because we're pedantic, but because following a spec is part of the job. If you miss requirements in a tech test with a clear brief, what happens with a vague Jira ticket?

💡 Tip: Read the brief before you start. Read it again halfway through. Read it one final time before you submit.

Project structure matters more than you think

The first thing I do when I open a submission is look at the folder structure. Before I read a single line of code, the structure tells me how you think.

Type-first structure (screens/, components/, hooks/, services/):

src/
  components/
  hooks/
  screens/
  services/
  types/
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Feature-first structure (each feature is self-contained):

src/
  features/
    product-list/
    product-detail/
    favourites/
  shared/
    components/
    hooks/
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Neither is wrong. But feature-first shows you've thought about how the app scales. If I ask "what happens when 5 teams work on this codebase?" and your structure already answers that question, you're ahead.

🚩 Red flag: Everything in a flat src/ folder with no organisation. It suggests the coding started before the architecture was planned.

TypeScript is not optional

Even if the brief says "TypeScript preferred," treat it as required. Submitting plain JavaScript in 2026 is an automatic downgrade.

But it's not enough to just use TypeScript. Use it well:

Do this Why it matters
Type your props Every component should have a typed props interface
Type your API responses Don't use any for data from the server
Type your navigation params React Navigation has excellent TypeScript support

The one any I'll forgive: complex third-party library types that would take an hour to figure out. Acknowledge it in a comment. "// TODO: type this properly — ran out of time" is better than pretending it doesn't exist.

🚩 Red flag: any scattered throughout the codebase with no acknowledgment.

State management: pick something and own it

I don't care whether you use Redux Toolkit, Zustand, React Context, or Jotai. I care that you picked it deliberately and can explain why.

Choice What it signals
Context for a three-screen app Perfectly reasonable. Lightweight, no dependencies.
Redux Toolkit for a three-screen app Fine, but I'll ask why. "It's what I know best" is an honest answer.
Zustand with a clean store Shows you're current with the ecosystem.

If you go with Redux, use Redux Toolkit. Not the old switch/case reducer pattern. If I see createStore instead of configureStore, or manual action type constants instead of createSlice, it suggests the Redux knowledge might need refreshing.

What actually matters:

  • ✅ State logic separated from the UI
  • ✅ Actions, reducers, and selectors in their own files
  • ✅ Business rules (like max party size) enforced in the state layer
  • ✅ Updates are predictable
  • ❌ Business logic living inside components
  • ❌ State scattered across useState calls with no pattern

Don't dispatch a fetch every time a screen mounts. If I navigate to a detail screen, go back, and navigate to the same detail screen, I shouldn't see a loading spinner again. A simple if (!data[id]) check before your dispatch(fetchDetails(id)) is enough.

Tests: quality over coverage

You don't need 90% coverage. You need meaningful tests. Three good tests beat twenty snapshot tests.

What I want to see:

Test type Example
Business logic If there's a rule (max 6 in a list, no duplicates), test it. Reducers and selectors are the highest-value tests.
User interactions Render a component with RNTL, press a button, check the result. Use render, fireEvent, waitFor.
Edge cases What happens when you add a duplicate? When the list is empty? At the pagination boundary?
Passing tests Run them before you submit. Failing tests signal unfinished work.

What I don't want to see:

  • Snapshot tests everywhere. They break on every UI change and prove nothing about behaviour.
  • Tests that mock everything. If your test mocks the function it's testing, it's testing the mock.
  • No tests at all. This is a hard one to recover from in the walkthrough.

💡 Tip: 5-10 focused tests covering the critical paths. Reducers, selectors, key interactions. That's enough.

Handle loading, errors, and empty states

This is where candidates stand out. Anyone can build the happy path. The question is: what happens when things go wrong?

State What to do
Loading Show a spinner or skeleton on first load. Show a subtle indicator during pagination. Don't flash a full-screen spinner for 100ms.
Error If the API fails, tell the user. A retry button is better than nothing. An informative message is better than "Something went wrong."
Empty If the list is empty or there are no saved items, show something useful. Not a blank screen.

🚩 Red flag: The app crashes on a slow network. No loading state, no error handling. The reviewer opens DevTools, throttles the network, and the app falls apart.

The API call matters

GraphQL vs REST: if the brief offers both, GraphQL is the stronger choice. It shows you can work with modern API patterns. But a well-implemented REST client beats a messy GraphQL setup.

Use FlatList or FlashList. Never ScrollView for lists. ScrollView renders every item at once. With 100+ items, you'll see frame drops, memory spikes, and eventual crashes. FlatList virtualises the list, only rendering what's on screen. If I see a ScrollView wrapping a .map() for a data list, it suggests a gap in understanding React Native's rendering model.

Other things that get noticed:

  • ✅ Caching: don't refetch data you already have
  • ✅ Pagination: don't fetch 1000 items on first load
  • ✅ ErrorBoundary: catches JavaScript errors and shows a fallback instead of a white screen

Edge cases are where you stand out

The happy path is the minimum. What separates a Software Engineer submission from a Senior one is edge case handling:

  • Full list? What happens when someone tries to add a 7th item? A toast, a disabled button, a modal. Anything except silently failing.
  • Empty list? Show a meaningful empty state, not a blank screen.
  • Rapid taps? Does pressing "add" five times fast cause duplicates or crashes?
  • Back navigation? When I go from detail back to the list, is my scroll position preserved?
  • End of list? Does pagination stop cleanly when there's no more data?

You don't need to handle all of these. But handling some of them shows you think about real users, not just passing requirements.

The README is part of the test

Write a README. Not a novel. A short document that covers:

Section What to write
How to run it yarn install, yarn ios, done. Extra steps documented.
What you built One paragraph summary.
Decisions you made Why this state management? Why this folder structure? Two sentences each.
What you'd improve This is the most important section. It shows self-awareness.

💡 The "what I'd improve" section is a cheat code. It lets you acknowledge shortcuts without the reviewer discovering them as flaws. "With more time, I'd add E2E tests with Detox and implement proper caching" turns a missing feature into a demonstration of judgement.

The walkthrough: this is where jobs are won

If the test has a walkthrough call, prepare for it. The code got you into the room. The walkthrough gets you the offer.

Know your code. If I say "show me where you handle the API response," you should navigate there in under 5 seconds. If you hesitate, it can raise questions about how well you know the codebase.

Explain your trade-offs. Don't wait for me to ask. When you show a section of code, say "I chose this approach because X, but I know the trade-off is Y." That's the answer I'm looking for before I even ask the question.

Be honest about shortcuts. "I used Context here because it was faster, but in a production app I'd move to Zustand once the state got more complex." That's a strong answer. "I think Context is the best approach" is a weaker one.

Have a list of improvements. When I ask "what would you change with more time?" the worst answer is "nothing, I'm happy with it." The best answer is a prioritised list: "First I'd add caching, then E2E tests, then refactor to feature-first folders."

Ask questions back. The best walkthroughs are conversations, not presentations. Ask about the team's architecture, their testing approach, their deployment process. It shows you're evaluating the role too, not just hoping to pass.

Stretch goals: do them, but do them well

If the brief mentions optional extras, pick one or two that you can do well. Don't try to do all of them poorly.

Worth picking Why
Search/filter Quick to implement, immediately visible, shows UX thinking.
Accessibility Labels, roles, contrast. Most candidates skip this. Even basic accessibility makes you stand out.
Error/offline handling A retry button when the network fails. Shows real-world thinking.
Avoid unless you can do them properly Why
Animations Half-finished animations look worse than no animations.
Dark mode If it's not consistent across every screen, it's a liability.

💡 One well-executed stretch goal is worth more than three half-finished ones.

The mistakes that actually cost people the job

These aren't about code quality. They're about signals.

Mistake Why it hurts
Not reading the brief properly Missing a core requirement. Building two screens when the brief says three.
No tests at all Even two or three tests show you care about quality. Zero is a strong negative signal.
AI-generated code you can't explain Using AI to help is fine. Submitting code you don't understand is not. This becomes apparent during the walkthrough.
Overengineering A tech test doesn't need a design system and a micro-frontend architecture. Build what the brief asks for, well.
Submitting late without communicating If you need more time, ask. Going silent and submitting three days late is a red flag.

The one thing that matters most

Show that you think. Not just that you code.

Anyone can build screens. The candidates who get hired are the ones who demonstrate judgement: why they chose this approach, what they'd do differently, where the code would break at scale, what tests actually matter.

The tech test isn't testing whether you can write React Native. It's testing whether you can make good decisions and communicate them clearly.

Build something clean, test the important parts, document your thinking, and be ready to talk about it honestly. That's it. That's the whole secret.


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