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WebGL / Canvas Rendering Libraries?

Creative front-end developer with a strong visual acumen and a curiosity for all things web tech
・1 min read

I've done a bit of research and the top options seem to be Pixi, Phaser and Canvas (suite of tools). Anyone have experience or advice on any of these?

I'm inexperienced working with Canvas and WebGL but I'm thinking using a library will save me time and also help me produce a more consistent, high quality result.


Discussion (2)

trusktr profile image
Joe Pea
jdnichollsc profile image
J.D Nicholls

Phaser 3 for 2D games, check this WebComponent =>