I edit videos regularly, and one thing kept annoying me: finding footage and downloading media usually meant jumping between several different websites and tools.
So I built FootageFlow,
a free and open-source desktop app for macOS and Windows.
What does it do?
FootageFlow currently focuses on two main workflows:
🔍 Search footage from multiple sources
Instead of opening many websites one by one, you can search multiple footage and media sources from a single interface.
It currently supports multiple public and API-based sources including Pexels, Pixabay, Wikimedia Commons, Internet Archive, YouTube, NASA, Library of Congress, PeerTube, Openverse, Dailymotion, and others.
The app also includes:
- Multi-source search
- Pagination and Load More
- Advanced filters
- Local relevance ranking
- Multi-language compound search
- Favorites and project organization
- Batch downloads
- Source, license, and attribution metadata
🔗 Paste a media link and analyze it
FootageFlow also has a Link Downloader.
You can paste supported public media links from sites such as YouTube, X/Twitter, Vimeo, Dailymotion, and other sites supported by the bundled yt-dlp integration.
Depending on the source, you can:
- Download full media
- Download only a selected clip
- Choose available quality
- Extract audio
- Download subtitles
- Export an editing-compatible H.264/AAC MP4
- Manage everything through the same Download Manager
FootageFlow does not bypass DRM, private content, paid content, or login restrictions.
🖥 macOS and Windows
FootageFlow currently supports:
- macOS 15+ on Apple Silicon
- Windows 11 x64
The project shares as much core logic as possible between both platforms while keeping native desktop interfaces.
🌍 Multiple languages
The interface currently supports:
English, Simplified Chinese, Traditional Chinese, Spanish, Brazilian Portuguese, Japanese, Korean, German, French, and Russian.
Search queries can also be expanded across multiple languages while keeping the original search intent.
🔐 Privacy
FootageFlow is local-first.
There is:
- No account required
- No analytics
- No advertising
- No tracking
- No mandatory cloud service
- No paid AI API requirement
Optional API keys are stored using the operating system's secure credential storage.
Why open source?
I originally built FootageFlow because I wanted a better workflow for my own video projects.
But I thought the same problem probably affects other creators too, so I decided to release it as an open-source project and continue improving it publicly.
The project is still young, so real-world feedback is especially useful.
If you try it and find a bug, a provider that could be improved, or a feature that would make your workflow easier, feel free to open an Issue or Discussion.
GitHub
https://github.com/xcslys99/FootageFlow
Free and open source under the MIT License.
I'd especially appreciate feedback from video editors, content creators, and developers who work with media tools.

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