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7x Games
7x Games

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Just Shipped Phase 6 of my 150-Game Challenge: The Deep Puzzles & Math Pack! ๐Ÿงฉ๐Ÿš€

Hey DEV community! ๐Ÿ‘‹

I'm currently on a crazy journey to build 150 web-based micro-games for my platform, 7x.games. Iโ€™ve just officially wrapped up Phase 6: Deep Puzzles, Hyper-Casual & Kids Math, taking the total completed games up another level!

Building this batch was particularly fun because it stretched across wildly different mechanicsโ€”from addictive idle loops to pure educational math logic.

Hereโ€™s what just went live: ๐Ÿช Hyper-Casual & Idle: Cookie Clicker clone, Suika (Watermelon) Game clone, Idle Miner Clicker ๐Ÿง  Deep Puzzles: 2048 Multiplayer Variant, Memory Card Pro ๐Ÿงฎ Educational Math for Kids: Times Tables, Fractions, Math Bingo, Number Bonds, Money Math, and Roman Numerals!

A few takeaways from this phase:

Idle Mechanics: Getting the math right on idle incrementals (like Cookie Clicker & Idle Miner) so they remain engaging without breaking the game state is a balancing act!
Multiplayer State: Moving 2048 to a multiplayer variant was a fantastic technical challenge in handling real-time state synchronization.
Educational UI/UX: Designing for kids means bigger buttons, instant gratification (sound effects!), and clear, distraction-free UIs.
I'd love for you to try them out and try to break them! What phase/genres should I tackle next as I push toward that 150 mark?

Let me know what you think below! ๐Ÿ‘‡

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