class priorityQueue {
constructor() {
this.values = []
}
enqueue(val, priority) {
let newNode = new Node(val, priority)
this.values.push(newNode);
this.bubbleUp();
}
bubbleUp() {
let idx = this.values.length - 1;
const element = this.values[idx];
while(idx > 0) {
let parentIdx = Math.floor((idx - 1)/2);
let parent = this.values[parentIdx];
if(element.priority <= parent.priority) break;
this.values[parentIdx] = element;
this.values[idx] = parent;
idx = parentIdx;
}
}
dequeue () {
const min = this.values[0];
const end = this.values.pop();
if(this.values.length > 0) {
this.values[0] = end;
this.sinkDown()
}
return min;
}
sinkDown() {
let idx = 0;
const length = this.values.length;
const element = this.values[0];
while(true) {
let leftChildIdx = 2 * idx + 1;
let rightChildIdx = 2 * idx + 2;
let leftChild,rightChild;
let swap = null;
if(leftChildIdx < length) {
leftChild = this.values[leftChildIdx];
if(leftChild.priority < element.priority) {
swap = leftChildIdx;
}
}
if(rightChildIdx < length) {
rightChild = this.values[rightChildIdx];
if(
(swap === null && rightChild.priority < element.priority)
||
(swap !== null && rightChild.priority < leftChild.priority)
) {
swap = rightChildIdx;
}
}
if(swap === null) break;
this.values[idx] = this.values[swap]
this.values[swap] = element;
}
}
}
class Node {
constructor(val, priority) {
this.val = val;
this.priority = priority;
}
}
let ER = new priorityQueue();
ER.enqueue('common cold', 5)
ER.enqueue('gunshot woind', 1)
ER.enqueue('high Fever', 4)
ER.enqueue('broken arm', 2)
ER.enqueue('glass in foot', 3)
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