Hello to the people reading this week's update
I would summarize this week's progress as it's late yet I wanted to post this one before bed
- added collision with bottom of the screen with origin of the sprite being at the center
- added
TileandTileMapclasses - added the ability to add tiles and remove tiles, made them into a vector of vectors
- implemented the tiles thingies inside the game class so I could see and test the results
That's all for this week
I hope I can get more work done as I am starting to feel worse than before but surely it's nothing serious and will pass by
Stay safe and I'll see you all again next week!
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