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Adenola Adefemi
Adenola Adefemi

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Building an Asset Store for Limn Engine

I’ve started working on something I’m really excited about — an Asset Store for Limn Engine.
The goal is to create a place where developers can discover and work with assets for their games, including:
🎨 2D Assets
🖼️ Backgrounds
🧩 Sprites
🖥️ UI Assets
🔲 Textures
🔊 Audio
✨ VFX
🛠️ Tools and plugins
One of the parts I’m currently working on is a 2D Asset Editor. The idea is that a developer can select an image and choose how it should be used — as a Background, Sprite, Texture, or UI asset.
I’m currently building the interface with HTML and CSS, while adding JavaScript where functionality is needed.
This project is giving me the opportunity to learn more about:
Building real developer-focused interfaces
Asset management
2D game development workflows
JavaScript interactions
Designing tools for game developers
It’s still a work in progress, but I’m excited to keep building it and eventually turn the idea into a proper ecosystem around Limn Engine.
This is one of the projects I’m currently building in public. 🚀
limnengine

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Adenola Adefemi

👍