Hi! I'm the developer behind Rollgeon, a web project built around D&D and tabletop RPGs.
Rollgeon has already been in development for some time, and I decided to start this blog as a place to share updates, experiments, technical notes, and some of the ideas behind the project.
The goal is to build a useful collection of tools and features that can make preparation and actual tabletop sessions a little easier for players and game masters. The project is still evolving, so there are plenty of things I want to improve, rethink, and add over time.
I'll use this blog to document that process: new features, UI changes, development decisions, small discoveries, and probably a few things that don't work on the first attempt.
If you're interested in D&D tools, tabletop RPG projects, or just following an independent web project as it grows, feel free to check back from time to time.
You can find the current version of the project here:
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