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Anton Dolganin
Anton Dolganin

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Logic Separation — One Thread per Role

You write:


std::thread network(serve_clients);
std::thread game(game_loop);
std::thread logger(flush_logs);
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Yes, everything still runs in sequence (depending on CPU), but the logic is cleanly separated across threads.

  • It’s way simpler than stuffing everything into one giant loop with a million ifs.
  • Even on a single core — this model is easier to read, test, and extend.
  • And once you upgrade to 4+ cores — performance improves instantly, without changing the architecture.
  • Bonus: each thread handles its own domain. Easier to reason about, debug, and scale independently

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