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Artak Avetyan
Artak Avetyan

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πŸ•’ Per-Thread Timers: Areg vs Qt vs POCO

Timers are everywhere β€” from GUIs to embedded systems β€” but not all C++ frameworks handle them the same way.

If you’ve ever tried to find a Windows-like Event/Timer (WM_TIMER message) for Linux, you know the struggle: Qt ties timers to the event loop, POCO has limitations, and standard C++ doesn’t offer true per-thread timers out of the box.

That’s where Areg Framework comes in.

Areg delivers per-thread timers that are:

  • βœ… Accurate (not bound to GUI refresh rates)
  • βœ… Thread-aware (fires in the owning thread)
  • βœ… Flexible (one-shot, periodic, cyclic)

πŸ”Ž Quick Comparison

Feature Areg ⚑ Qt QTimer 🎨 POCO Timer βš™οΈ
Thread-Aware βœ… Target thread ⚠️ GUI/event loop needed ⚠️ Callback thread unclear
Single-Shot/Periodic βœ… Supported βœ… Supported ⚠️ Manual setup required
Cyclic/Repeated βœ… Until stopped ❌ Outside GUI limited ❌ Not native
Non-Blocking/Queue βœ… Event queue ⚠️ Event loop only ⚠️ Owner thread unclear
Central Management βœ… Timer manager ❌ Independent timers ⚠️ No central scheduler
Portability βœ… Win/Linux ⚠️ Desktop/GUI only ⚠️ Embedded support limited

πŸ‘‰ Full Areg timer example here: 08_timer β†’ demonstrates 2 threads with 3 timers each.

Build & run:

git clone https://github.com/aregtech/areg-sdk.git
cd areg-sdk
cmake -B build
cmake --build build -j 12
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Run the example binary (replace <compiler> and <os>-<hw>-<build-type>-<lib-type> with the real path):

./product/build/<compiler>/<os>-<hw>-<build-type>-<lib-type>/bin/08_timer
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⚑ Example: One-Shot, Periodic & Cyclic in Areg

#include "areg/base/Timer.hpp"

class MyTimer : public DispatcherThread, private IETimerConsumer
{
    void processTimer(Timer &timer) override {
        std::cout << "Timer fired: " << timer.getName() << std::endl;
    }

    void startTimers() {
        mOneShot.startTimer(1000, *this, 1);   // One-shot, fires once
        mPeriodic.startTimer(2000, *this, 5);  // Periodic, fires 5 times
        mCyclic.startTimer(3000, *this);       // Cyclic, runs until stopped
    }

private:
    Timer mOneShot{ "OneShot" };
    Timer mPeriodic{ "Periodic" };
    Timer mCyclic{ "Cyclic" };
};
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  • startTimer(timeoutMs, targetThread, 1) β†’ one-shot
  • startTimer(timeoutMs, targetThread, N) β†’ periodic (N times)
  • startTimer(timeoutMs, targetThread) β†’ cyclic (stops with stopTimer())

Simple. Sharp. Reliable.


🎯 Why care?

  • For real-time apps, embedded systems, or distributed services, GUI-based timers (Qt) or non-thread-guaranteed callbacks (POCO) won’t cut it.
  • Areg provides native, thread-level control with minimal code.

⚠️ Note: Windows system timers may have ± a few ms variation. On Linux, Areg timers are more precise.

πŸ‘‰ Full working example here: Areg Timer Example.


βœ… Takeaway

If you’ve ever wanted Windows-style timers that are cross-platform, accurate, and thread-safe, Areg delivers them out of the box.

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