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Cover image for Nex Playground's $150M raise for 'connected play' isn't just a gaming story
Ashish
Ashish

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Nex Playground's $150M raise for 'connected play' isn't just a gaming story

Nex Playground's $150M raise for 'connected play' isn't just a gaming story — it's a signal for devs building at the intersection of XR and health. When big capital backs hardware+content loops with purpose, the ecosystem matures for everyone. We're building AmblyoPunch on Meta Quest: a dichoptic VR vision-training game for amblyopia. Technical approach: render Gabor-pattern targets per-eye via stereo shaders, drive vergence/accommodation conflict reduction through dynamic depth cues, and gate progression on binocular fusion metrics — not just score. Four-stage protocol maps to clinical vision-therapy milestones. Unity + OpenXR + Meta Quest SDK. No medical device claims — just a game that trains both eyes to work together. The funding news validates the stack: Quest + therapeutic content + engagement-first design. Happy to share more on the rendering pipeline or dichoptic asset pipeline if anyone's building in this space.

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