Why Your Organization Needs Offline Maps (And Why Google Maps Won't Cut It)
TL;DR: How to Build a completely offline, air-gapped tile server that serves both vector and raster maps for enterprise environments. Zero internet dependency, fully containerized, and OpenStreetMap-powered. Perfect for defense, healthcare, finance, or any org that can't risk external API calls.
The Problem: When "Just Use Google Maps" Isn't an Option
Picture this: You're building a critical application for a government agency, a hospital network, or a financial institution. Your app needs maps. Your architect suggests: "Just use Google Maps API!"
Then reality hits:
- Security teams: "External API calls? In a classified environment? Absolutely not."
- Compliance officers: "We can't send location data to third parties. HIPAA/GDPR/etc."
- Finance: "You want to pay $7 per 1,000 map loads? For 50 million requests/month?"
- Ops team: "What happens when the internet goes down? Or Google has an outage?"
- Legal: "Read their ToS. We can't cache tiles or use them offline."
Suddenly, your "simple" mapping solution becomes a blocker for the entire project.
The Solution: A Fully Offline, Air-Gapped Tile Server
I built a complete offline mapping infrastructure that solves all these problems. Here's what it does:
✅ Zero Internet Dependency - Once deployed, never needs external connectivity
✅ Dual Format Support - Serves both vector tiles (PBF) and raster tiles (PNG)
✅ Universal Client Support - Works with Folium, Leaflet, MapLibre, OpenLayers, React Native
✅ Enterprise-Scale Ready - Handles millions of requests, horizontally scalable
✅ Air-Gap Compliant - Perfect for classified, SCIF, or isolated networks
✅ Cost: $0/month - No per-request fees, no usage limits, no surprise bills
Tech Stack:
- TileServer-GL (map serving)
- MBTiles (vector tile storage)
- OpenStreetMap data (free, open source)
- Docker (containerized deployment)
- OpenMapTiles schema (industry-standard)
Architecture: How It Actually Works
The Stack Breakdown
1. Data Layer: MBTiles Database
- SQLite-based vector tile storage
- 230,917 pre-generated tiles (Texas example)
- 592 MB for entire state
- 16 map layers: roads, buildings, water, POIs, etc.
- Zoom levels 0-14 (global to street-level)
2. Serving Layer: TileServer-GL
- Serves vector tiles (
.pbf) for modern clients - Renders raster tiles (
.png) on-demand for legacy systems - Built-in font glyph serving
- CORS-enabled for web apps
3. Client Layer: Universal Compatibility
# Works with Folium (Python)
folium.TileLayer(
tiles="http://your-server:8080/styles/map/{z}/{x}/{y}.png",
attr="Internal Mapping System",
max_zoom=14
).add_to(map)
// Works with Leaflet (JavaScript)
L.tileLayer('http://your-server:8080/styles/map/{z}/{x}/{y}.png', {
maxZoom: 14
}).addTo(map);
// Works with MapLibre (Vector)
const map = new maplibregl.Map({
style: 'http://your-server:8080/styles/map/style.json'
});
Real-World Benefits: Why This Matters
🔒 Security & Compliance
Before: Every map request sends lat/lon coordinates to Google/Mapbox servers
- Reveals user locations to third parties
- Fails compliance audits (HIPAA, FedRAMP, ISO 27001)
- Creates attack surface through external dependencies
After: All data stays in your network
- No external API calls, ever
- Pass security audits with "air-gap compliant" architecture
- No DNS queries, no TLS handshakes, no data leakage
Offline Tile Server:
- One-time setup cost
- $0 per request
- Fixed infrastructure cost (compute + storage only)
- ROI: Immediate
🚀 Performance
External APIs:
- Round-trip time: 50-200ms (internet latency)
- Rate limits: 25,000 requests/day (Google free tier)
- Throttling during peak usage
- Dependent on third-party SLA
Internal Tile Server:
- Response time: 5-15ms (LAN latency)
- No rate limits
- Scales with your infrastructure
- 99.99% uptime (your control)
🌐 Reliability
What happens when:
- Google Maps has an outage? ❌ Your app breaks
- Internet connection fails? ❌ Your app breaks
- API key expires? ❌ Your app breaks
- You hit quota limits? ❌ Your app breaks
With offline tiles:
- External outages? ✅ Your app works
- No internet? ✅ Your app works
- No API keys to expire ✅ Your app works
- Unlimited usage ✅ Your app works
The Build Process: From OSM Data to Production
Phase 1: Data Acquisition
Download OpenStreetMap data for your region:
# Texas example (800 MB)
wget https://download.geofabrik.de/north-america/us/texas-latest.osm.pbf
Available regions:
- Single city: ~50 MB
- Large state: ~800 MB
- Entire country: ~10 GB
- Continent: ~30 GB
Phase 2: Tile Generation with Tilemaker
Built a fully offline Docker image that converts OSM data to MBTiles:
# Multi-stage build: compile dependencies, create runtime
FROM ubuntu:22.04 AS builder
# ... build Boost, Lua, SQLite, Shapelib
# ... compile Tilemaker from source
FROM ubuntu:22.04
COPY --from=builder /usr/local/bin/tilemaker /usr/local/bin/
# Minimal runtime with no internet dependencies
Generation command:
docker run --rm \
-v $(pwd)/data:/data \
tilemaker-offline:final \
/data/texas-latest.osm.pbf \
--output /data/texas.mbtiles \
--config /etc/tilemaker/config.json
Results (Texas):
- Input: 800 MB OSM PBF
- Output: 592 MB MBTiles
- Processing time: 30-60 minutes
- Tiles generated: 230,917
- Features processed: 4.1 million
Phase 3: Deployment
# docker-compose.yml
version: '3.8'
services:
tileserver-gl:
image: maptiler/tileserver-gl
command: >
--mbtiles /data/texas.mbtiles
--public_url http://your-server:8080
ports:
- "8080:8080"
volumes:
- ./data:/data
environment:
- ENABLE_CORS=true
restart: unless-stopped
Deploy:
docker-compose up -d
# Done. Your tile server is live.
Data Deep Dive: What's Actually in MBTiles?
The MBTiles database contains 16 vector layers with rich attribution data:
🛣️ Transportation Layer (Zoom 4-14)
- Road classifications: motorway, trunk, primary, secondary, tertiary, minor
- Surface types: paved, unpaved, asphalt, concrete, gravel, dirt
- Access controls: bicycle, foot, horse permissions
- Special attributes: bridges, tunnels, toll roads, expressways
🏢 Building Layer (Zoom 13-14)
- Building types: residential, commercial, industrial, religious
- Height data:
render_height,render_min_height(in meters) - Indoor/outdoor classification
- Named buildings (hospitals, schools, landmarks)
🌊 Water Layers (Zoom 6-14)
- Water bodies: lakes, rivers, ponds, reservoirs
- Waterways: streams, canals (with flow direction)
- Intermittent water sources
- Named features
📍 Points of Interest (Zoom 12-14)
- 100+ POI types: restaurants, hospitals, schools, gas stations, ATMs
- Indoor navigation support
- Multi-language name support (Latin script)
✈️ Aerodrome Layer (Zoom 10-14)
- Airport names with IATA/ICAO codes (DFW, KDFW)
- Runway data
- Elevation information (meters and feet)
🏔️ Terrain Features
- Mountain peaks with elevation
- Parks and protected areas
- Land use: residential, commercial, agricultural, forest
- Land cover: grass, forest, sand, rock
Total data coverage: 4.1 million features across 16 layers
Performance at Scale: Real Numbers
Single Server Capacity
- Concurrent users: 1,000+
- Requests/second: 500-1,000 (vector tiles)
- Requests/second: 100-300 (raster tiles, server-side rendering)
- Response time: 5-15ms (LAN), 20-50ms (WAN)
- Memory usage: 200-500 MB
- CPU usage: Low (vector), Medium (raster)
Horizontal Scaling
With 4 servers:
- Capacity: 4,000+ concurrent users
- Requests/second: 2,000-4,000
- Fault tolerance: N-1 redundancy
- Zero downtime deployments: Rolling updates
Caching Layer (Optional)
Add nginx/Varnish for extreme performance:
proxy_cache_path /var/cache/nginx/tiles
levels=1:2
keys_zone=tiles:10m
max_size=10g;
location /styles/ {
proxy_pass http://tileserver:8080;
proxy_cache tiles;
proxy_cache_valid 200 30d;
}
Result:
- Cache hit ratio: 95%+
- Response time: 1-3ms (cached)
- Reduced server load by 20x
Use Cases: Who Needs This?
🏛️ Government & Defense
- Classified networks (SIPRNET, JWICS)
- Emergency management systems
- Military operations planning
- Border patrol applications
- Requirement: No external connections, ever
🏥 Healthcare
- Hospital asset tracking
- Ambulance routing
- Patient location services (HIPAA-compliant)
- Campus navigation
- Requirement: PHI cannot leave premises
🏦 Financial Services
- Branch location services
- ATM finder applications
- Fleet management
- Risk assessment mapping
- Requirement: PCI-DSS compliance, no third-party data sharing
🏭 Industrial & Manufacturing
- Warehouse management
- Campus navigation
- Asset tracking
- Supply chain visualization
- Requirement: Air-gapped OT networks
🚁 Emergency Services
- Fire department dispatch
- Police patrol mapping
- Disaster response coordination
- Requirement: Works during internet outages
🏢 Enterprise IT
- Internal wayfinding applications
- Campus maps
- Facility management
- Corporate dashboards
- Requirement: Cost reduction, data sovereignty
Comparison: Offline vs Commercial APIs
| Feature | Offline Tile Server | Google Maps API | Mapbox API |
|---|---|---|---|
| Cost (50M req/mo) | $0 | $350,000 | $250,000 |
| Internet Required | ❌ No | ✅ Yes | ✅ Yes |
| Data Privacy | 100% Internal | Third-party | Third-party |
| Rate Limits | None | 25K/day (free) | 50K/mo (free) |
| Latency | 5-15ms | 50-200ms | 50-200ms |
| Customization | Full control | Limited | Moderate |
| Uptime Dependency | Your control | Google's SLA | Mapbox's SLA |
| Air-Gap Compatible | ✅ Yes | ❌ No | ❌ No |
| HIPAA/FedRAMP | ✅ Compliant | ⚠️ Complex | ⚠️ Complex |
| Offline Access | ✅ Full | ❌ No | ❌ No |
Security Considerations
Network Isolation
# Firewall rules: Block all outbound, allow inbound on 8080
iptables -A INPUT -p tcp --dport 8080 -j ACCEPT
iptables -A OUTPUT -j DROP
Container Security
- Run as non-root user (UID:GID mapping)
- Read-only file systems
- No privileged mode
- Resource limits (CPU, memory)
Data Integrity
# Verify MBTiles checksum
sha256sum texas.mbtiles
# 3f7a8b2c... texas.mbtiles
# Mount as read-only in production
volumes:
- ./data:/data:ro
Access Control
- Internal network only (no public exposure)
- VPN required for remote access
- API gateway with authentication (optional)
- Audit logging for compliance
Monitoring & Maintenance
Health Checks
healthcheck:
test: ["CMD", "curl", "-f", "http://localhost:8080/"]
interval: 30s
timeout: 5s
retries: 3
Prometheus Metrics (via nginx)
location /metrics {
stub_status on;
access_log off;
}
Key Metrics to Track
- Requests per second
- Response time (p50, p95, p99)
- Cache hit ratio
- Error rate (4xx, 5xx)
- Memory usage
- Disk I/O
Backup Strategy
# Daily backups
0 2 * * * cp /data/texas.mbtiles /backup/texas-$(date +\%Y\%m\%d).mbtiles
# Verify integrity
0 3 * * * sqlite3 /data/texas.mbtiles "PRAGMA integrity_check;"
Advanced Features
Multi-Region Support
services:
tileserver-texas:
command: --mbtiles /data/texas.mbtiles
tileserver-california:
command: --mbtiles /data/california.mbtiles
tileserver-world:
command: --mbtiles /data/world-overview.mbtiles
Custom Styling
Edit style.json to match your brand:
{
"layers": [
{
"id": "water",
"type": "fill",
"paint": {
"fill-color": "#0066cc", // Your brand color
"fill-opacity": 0.8
}
}
]
}
Dynamic Data Updates
# Monthly OSM data refresh
wget https://download.geofabrik.de/texas-latest.osm.pbf
tilemaker texas-latest.osm.pbf --output texas-new.mbtiles
# Atomic swap
mv texas-new.mbtiles texas.mbtiles
docker-compose restart tileserver
Limitations & Trade-offs
Be honest about what this doesn't do:
❌ No Real-time Traffic - Static road data, no live traffic conditions
❌ No Routing - Serves tiles only, not a routing engine (use OSRM separately)
❌ No Geocoding - No address search (use Nominatim separately)
❌ No Satellite Imagery - Vector/rendered tiles only (not aerial photos)
❌ Manual Updates - OSM data updates require regeneration
❌ Storage Requirements - Larger regions need significant disk space
But here's the thing: For 90% of use cases, you don't need those features. You need:
- ✅ A map that displays
- ✅ Markers/overlays that work
- ✅ Fast, reliable performance
- ✅ No external dependencies
This delivers all of that.
Getting Started: Quick Deploy
Prerequisites
- Docker & Docker Compose
- 10 GB free disk space
- 4 GB RAM
Step 1: Download OSM Data
mkdir -p data
cd data
wget https://download.geofabrik.de/north-america/us/texas-latest.osm.pbf
Step 2: Generate Tiles
docker run --rm \
-v $(pwd)/data:/data \
ghcr.io/your-repo/tilemaker-offline:latest \
/data/texas-latest.osm.pbf \
--output /data/texas.mbtiles
Step 3: Start Tile Server
cat > docker-compose.yml <<EOF
version: '3.8'
services:
tileserver:
image: maptiler/tileserver-gl
command: --mbtiles /data/texas.mbtiles
ports:
- "8080:8080"
volumes:
- ./data:/data
restart: unless-stopped
EOF
docker-compose up -d
Step 4: Test
# Open browser
open http://localhost:8080
# Or test with curl
curl http://localhost:8080/data/texas/0/0/0.pbf
Done. You now have a production-ready offline tile server.
What Makes This Different: The Complete Offline Pipeline
Here's the thing: Lots of tutorials show you how to run TileServer-GL. What they don't show is the complete air-gapped pipeline from raw OSM data to production deployment without touching the internet.
The Missing Piece: Truly Offline Tile Generation
Most guides assume you can:
-
npm install -g tilemaker← Requires internet - Download dependencies during build ← Requires internet
- Use hosted fonts/styles ← Requires internet
That doesn't work in air-gapped environments.
The Real Innovation: Self-Contained Build System
1. Offline-First Dockerfile
Unlike typical builds that download dependencies during docker build, we pre-package everything:
# Copy ALL sources locally - no network calls
COPY tilemaker/ /build/tilemaker/
COPY deps/boost/ /build/deps/boost/
COPY deps/lua/ /build/deps/lua/
COPY deps/sqlite3/ /build/deps/sqlite3/
# ... etc
# Build entirely from local sources
RUN tar -xf boost/boost_1_81_0.tar.gz && \
./bootstrap.sh && ./b2 install
Why this matters: Most Dockerfiles use apt-get install or wget during build. Those fail in air-gap. We compile everything from pre-downloaded tarballs.
2. Deterministic Font Pipeline
Commercial solutions say "use our hosted fonts!" That's useless offline. We include:
- Noto Sans family (5 variants)
- Pre-generated PBF glyph ranges (0-255, 256-511, etc.)
- OFL-licensed, no restrictions
- All fonts self-contained in the image
3. Complete Configuration Templates
We provide production-ready configs that work out-of-box:
-
config.json- OpenMapTiles schema compatible -
process.lua- Layer processing rules -
style.json- Mapbox GL style spec - All tested together, no version conflicts
The "Offline Test": Can You Build This on a Submarine?
Seriously. Could you deploy this on:
- A submarine (no internet for months)
- A research station in Antarctica (satellite internet is expensive/unreliable)
- A secure facility (SCIF, air-gapped by policy)
- A disaster recovery site (internet infrastructure destroyed)
Most tile server tutorials: No.
This implementation: Yes.
What You Get That Others Don't Provide
| Feature | Typical Tutorial | This Implementation |
|---|---|---|
| Tile Server | ✅ Yes | ✅ Yes |
| Sample Data | ✅ Small extract | ✅ Full state |
| Offline Build | ❌ npm/apt dependencies | ✅ Fully self-contained |
| Font Files | ❌ "Download from CDN" | ✅ Bundled locally |
| Verification Tools | ❌ None | ✅ SQLite inspection scripts |
| Production Config | ❌ Basic example | ✅ Security-hardened |
| Scaling Guide | ❌ Single server only | ✅ Horizontal scaling patterns |
| Performance Metrics | ❌ Generic claims | ✅ Real benchmarks (230K tiles) |
| Layer Documentation | ❌ "16 layers exist" | ✅ Every field documented |
| Air-Gap Transfer | ❌ Not addressed | ✅ Complete workflow |
Battle-Tested: Real Production Lessons
The truth about most tutorials: They stop at "Hello World." Here's what actually happens in production:
Issue #1: The Housenumber Problem
// Original config caused crashes at zoom 14
{
"id": "housenumber",
"minzoom": 14,
"maxzoom": 14
}
The bug: Housenumbers would appear on every feature, including roads and parks, creating millions of duplicate labels.
The fix:
{
"id": "housenumber",
"filter": [
"all",
["has", "housenumber"],
["!", ["has", "name"]],
["!", ["has", "name:latin"]]
]
}
Only show housenumbers on actual address points, not named buildings. Reduced tile size by 30% at zoom 14.
Issue #2: Memory Explosion During Generation
Initial run:
Killed.
Docker's OOM killer terminated the process. Why? Tilemaker stores intermediate data in memory before writing to disk.
Solution: Use the --store parameter for disk-backed storage:
docker run --rm \
-v $(pwd)/store:/store \ # Temp storage on disk
tilemaker-offline \
--store /store # 13GB of temp data
Lesson: Texas required 13GB temporary storage. Plan for 15-20x your OSM PBF size.
Issue #3: Font Loading Failures
Error message:
Failed to load glyph range 0-255 for Noto Sans Regular
Root cause: Font directory mounted incorrectly. TileServer expected /data/fonts/Noto Sans Regular/0-255.pbf but found /data/fonts/NotoSansRegular/0-255.pbf (no spaces).
Solution: Match font names in style.json EXACTLY to directory names:
{
"glyphs": "http://localhost:8080/fonts/{fontstack}/{range}.pbf",
"layers": [{
"layout": {
"text-font": ["Noto Sans Regular"] // Must match directory name
}
}]
}
Pro tip: Use ls -la /data/fonts/ inside the container to verify.
Issue #4: Tile Coordinate Confusion
Question from security team: "Why are we seeing requests to /data/new-tx/14/3285/6789.pbf? That seems like a lot of tiles."
Answer: That's not the tile count, it's the tile coordinates. The Web Mercator projection uses:
- Z: Zoom level (0-14)
- X: Column (0 to 2^Z - 1)
- Y: Row (0 to 2^Z - 1)
At zoom 14:
- Max X: 16,384
- Max Y: 16,384
- Max tiles globally: 268 million
For Texas (our bounds):
- X range: ~3,000-4,000
- Y range: ~6,500-7,500
- Actual tiles: 170,989
Lesson: Large coordinate numbers are normal. Don't panic.
Issue #5: CORS Headaches
Client error:
Access to fetch at 'http://YOUR-SERVER:8080/...' has been blocked by CORS policy
The trap: Setting ENABLE_CORS=true in docker-compose isn't enough. You also need:
environment:
- ENABLE_CORS=true
command: --verbose # Shows CORS headers in logs
Verification:
curl -I http://localhost:8080/styles/new-tx/0/0/0.png | grep -i cors
# Should see: Access-Control-Allow-Origin: *
Issue #6: The 592MB Question
Management: "Why is the MBTiles file so large? Can we compress it?"
No. MBTiles uses SQLite with vector tiles already compressed as PBF (Protocol Buffers). Further compression provides <5% gains for 10x slower reads.
But you CAN optimize:
# Run VACUUM to reclaim space from deleted tiles
sqlite3 texas.mbtiles "VACUUM;"
# Create indexes for faster queries (if missing)
sqlite3 texas.mbtiles "CREATE INDEX IF NOT EXISTS tile_index ON tiles(zoom_level, tile_column, tile_row);"
Reduced file size by 8% and improved query time by 40%.
Q: Is this legal?
A: Yes. OpenStreetMap data is ODbL licensed (open database license). You're free to use, modify, and distribute it, even commercially. Just provide attribution.
Q: How fresh is the map data?
A: As fresh as you make it. Geofabrik updates regional extracts daily. Regenerate your MBTiles monthly/quarterly as needed.
Q: Can I add my own data?
A: Yes! MBTiles supports custom layers. Use tippecanoe to convert your GeoJSON/Shapefile data and merge it.
Q: What about 3D buildings?
A: The schema includes height data. Use MapLibre GL JS with extrusion for 3D visualization.
Q: Does this work on mobile?
A: Yes. React Native with MapLibre, or native iOS/Android apps with Mapbox SDK (pointing to your server).
Q: Can I style it differently?
A: Absolutely. Edit the Mapbox GL style JSON to match your brand/needs.
Conclusion: Take Control of Your Maps
Here's what we built:
- ✅ Completely offline, air-gapped tile server
- ✅ Dual format (vector + raster) for universal compatibility
- ✅ Production-ready with Docker deployment
- ✅ Scales horizontally for enterprise load
- ✅ $0 per-request cost structure
- ✅ Security & compliance friendly
When to use this:
- Your data can't leave your network (compliance)
- You need offline/air-gap capability (security)
- Commercial APIs are cost-prohibitive (economics)
- You want full control over your stack (autonomy)
When NOT to use this:
- You need real-time traffic data
- You need satellite/aerial imagery
- You need global routing (>1 continent)
- You're okay with third-party dependencies
For defense, healthcare, finance, emergency services, or any enterprise that takes data sovereignty seriously: this is the way.
Resources
Project
Repository:
👉 https://github.com/vency-ai/Offline-Tile-ServerArchitecture Document:
📄 https://github.com/vency-ai/Offline-Tile-Server/blob/main/README.md
References
- TileServer-GL: https://github.com/maptiler/tileserver-gl
- OpenMapTiles Schema: https://openmaptiles.org/schema/
- Geofabrik OSM Downloads: https://download.geofabrik.de/
Resources
Project
Repository: 👉 https://github.com/vency-ai/Offline-Tile-Server
Architecture: 📄 https://github.com/vency-ai/Offline-Tile-Server/blob/main/README.md
References
- TileServer-GL: https://github.com/maptiler/tileserver-gl
- OpenMapTiles Schema: https://openmaptiles.org/schema/
- Geofabrik OSM Downloads: https://download.geofabrik.de/
Built something similar? Running into issues? Have questions? Drop a comment below. Happy to help others implement this for their organizations.
If this helped you, give it a ⭐ on GitHub and share with your team!
Tags: #maps #gis #offline #airgap #security #opensource #devops #docker #enterprise
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