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Brian Peek
Brian Peek

Posted on • Originally published at brianpeek.com on

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GameDev News - February 22, 2019

Sentry image

Hands-on debugging session: instrument, monitor, and fix

Join Lazar for a hands-on session where you’ll build it, break it, debug it, and fix it. You’ll set up Sentry, track errors, use Session Replay and Tracing, and leverage some good ol’ AI to find and fix issues fast.

RSVP here →

Top comments (2)

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Amara Graham

Thanks for posting this! Good stuff! Are you going to continue to post game dev news here?

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Brian Peek

Thanks! Yes, I'll be cross-posting from my blog (brianpeek.com) weekly.

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