loading...

why some of my projects failed

brunner1000 profile image Brunner ・2 min read

Over the last 3 years, these are some of my projects and why I think they did not succeed.

  1. project: adstech

aim: to monitor how well your ads are doing across platforms

failure reason: built only the landing page, marketed to the wrong market, didn't know how to build the whole project at the time

  1. project: apiteacher.website

aim: to teach people how to use popular APIs on the internet

failure reason: was too time consuming to learn and teach what is learnt, pricing was not inviting to customers

  1. project: codebrunner blog

aim: a blog about tech

failure reason: a saturated market, designing the website took 3 months as I was first learning to code front end and back end

  1. project: chargewhat.website

aim: advising new enterpreneurs on how to price their product

failure reason: was a great idea, had good initial traction, but did not find a way to monitize, solving customer problem required a lot of research and too much work, could not be automated

  1. project: covid19 app

aim: an app to monitor the progress of covid 19

failure reason: no market need, inability to monitize, google tried to discourage people from installing apps not from their playstore

  1. project: emailmanagement

aim: auto reply to emails, important emails automatically appear at the top of your inbox

failure reason: built only the landing page, building the actual project was too difficult at the time, difficult to get access to peoples' gmail inbox

  1. project: travel master

aim: a website that showed people the tourist attractive places in a country and how to get there from the airport

failure reason: customer of the project had too low a budget, cost of work exceeded profit

  1. project: neckline helper

aim: to help manage the businesses of busy enterpreneurs

failure reason: no market need, poor marketing of project, built only the landing page

  1. project: htmlrice.website

aim: a website boilerplate

failure reason: no market need for a paid boilerplate, too costly for customers, similar boilerplates existed in the market for free

  1. project: neckline

aim: to help online buyers to order the right cloth size for their bodies

failure reason:no market need, was a web app instead of a mobile app, customers expected the service to work inside the sellers' website but mine was standalone, sellers did not encourage using their cloth charts for your own purpose

Thank you for spending time to read this post. Have a nice day

Posted on May 22 by:

brunner1000 profile

Brunner

@brunner1000

My name is Brunner Arthur. I majored in computer science. https://gumroad.com/drawtell

Discussion

markdown guide